Need For Speed Rivals players have had to cope with the unpleasant impression that the game's framerate wasn't steady all the time, which was actually due to a bug the developers were trying to correct. The long awaited patch has just been officially released on all platforms and EA's new NFS title is now smooth as butter, but still runs at 30 fps. Because we wanted to have the best possible videos of the game here, we captured two more videos of the now patched version of Rivals. What else?
@docLEXfisti: What was your final level? I'm finding the leveling system to be out of order with my quest progress. (2 Hours ago)
ps and no one can combat the guy just running around. I wish there was some sort of sword combat (5 Hours ago)
I think the ship combat looks like it could get nuts if there are multiple ships involved. The lack of hand to hand combat is really telling though. Videos from a month ago feature guys getting on shi (5 Hours ago)
[url] This is GOTG and we all know it! (7 Hours ago)
Inside devs are already teasing the GOTG for the next decade release. (16 Hours ago)
Ico, one and done. next, Zone of Enders 1. (16 Hours ago)
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (22 Hours ago)