IMAGES | PS4 Tuesday, April 26, 2016 | 4:18 PM

Nioh alpha demo is up on PS Store

Nioh alpha demo is up on PS Store

Koei Tecmo has launched on the PlayStation store the alpha demo of dark fantasy action game Nioh. It will be playable untile May 5 and players who complete a stage will be awarded 'The Mark of the Conqueror' DLC for the final game.

All comments

Commented on 2016-04-26 16:49:35
Downloaded it this morning, but haven't had time to play, so I will try it tonight.

Team Ninja are experts at imitating the latest hottest action trends: they mimicked Virtua Fighter all those years ago, then aped Devil May Cry over 10 years ago with Ninja Gaiden and now from what I can see they're at it again with the Souls series.

I've never been a Soulsborne fan, but I am curious about Ni-Oh. If it's good I'll at least know they're next Gaiden venture is in good hands... Hopefully.
Commented on 2016-04-26 17:55:29
I personally love it with some meh design parts.

I like how fast and freely you can move and not be limited to movement and have some nice action perks like being able to time your dodge to save some stamina and pressing R1 to fast stamina recharge (though i dont notice it myself but i read on neogaf thats what happens lol).

I love the lock on feature most hate it which i dont know why.
Lock on to enemy you can move fast and freely, hold guard as a samurai would to face the enemy constantly and start strafing. As soon as you dont guard but have lock on to enemy the camera and enemy focus is there but you can retreat faster without lock on hindering you and be quick to guard to strafe again.
Its an awesome design to gives you the advtange of being personal to one enemy or quickly move around to avoid being hit without loving the movement of speed and enemy target and camera being annoying.

Though three things i hate alot is, durability is so fucked up. You barely use it and its start to break down fast.
Second one is when your stamina is low and glowing red if you attack which can happen by mistake your character stops to breath for like 1-2 seconds and cant move which is annoying.
Third one is, its insanely hard how much damage these generic enemies deal so much with 2-3 hits you are dead thats it. Its like TN went straight to Very Hard or Master Ninja mindset difficulty for this game lol

Anyways i am definitely buying it. I love the design, the speed of the movement and core combat but those issues i mentioned (so far i encountered) needs to be fixed.
Commented on 2016-04-26 18:45:11
Feels kinda jerky while palying imo, not at all smooth like, say, Ninja gaiden or even Dark Souls. I'm sure i'm not playing it right though. Best strat for me so far seems to be just take a swing or two, then dodge away.

It's also quite ugly imo. Framerate is shit, yet it looks like they haven't even figured out basic shaders. Welcome to 2016, where team ninja are still struggling with normal maps while UE4 supports PBR materials :P
Commented on 2016-04-26 19:35:59
There is action and movie mode option to pick. Action mode is 60fps lower res (the one i pick) and movie mode where its "barely" 30fps but its 1080p.

To me the game doesnt feel jerky at all to me and i been playing i for like 3-4hrs straight. Jerky to me is when shit hits bad like Witcher games or uncharted 1-2 lol

Tbh in the beginning yeah the 2-3 hits dash is good, time it to get stamina back more quickly. But as you level up you can unlock parry in various ways in specific stance and each stance is crucial to know them inside out and against what enemy and how much each attack for each heavy attack for the stances do, so it has more depth to it than just watch stamina and spam attack and roll.

Like i been saying, its closer to Bloodborne and its alternative weapon mode than Souls games. Also you unlock new moves like attacking and jumping on the enemy and then slashing straight down, or attack and then charge fully to a spin attack.
Commented on 2016-04-26 19:58:15
Didn't feel ANYTING like bloodbprne to me. But i only played for like 20-30 minutes. I'll give it another go later.

It's pitiful that a game that looks like this has to choose between 60 FPS or 1080 though. Like really? It looks like a 360/PS3 game almost.
Commented on 2016-04-26 20:09:32
with sath on this, the game is amazing, love the art style, the combat, do i go light for quick stamina re gen, or go heavy with low stamina, but can take hits, love the weapons, you can actually farm the game, check out the pets you have, they each give buffs, drop rate, stamina re gen, etc the game is really really good, gonna be buying this, though dunno if im good enough to get the dlc for completing lol
Commented on 2016-04-26 20:39:48
I'm sure the durability on weapons works fine in the full game, but for the demo like this i mean...i just faffed about on the beach, exploring and trying mechanics. After that 20-30 minutes my katana was wrecked, and that's why is topped playing. There has to be a way to repair it in the demo though, i assume.
Commented on 2016-04-26 20:57:38 In reply to Kostchtchie
Posted by Megido
Didn't feel ANYTING like bloodbprne to me. But i only played for like 20-30 minutes. I'll give it another go later.

It's pitiful that a game that looks like this has to choose between 60 FPS or 1080 though. Like really? It looks like a 360/PS3 game almost.
Everyone kept saying its NG and Souls but i always saw it more like Bloodborne and NG since Bloodborne is faster more aggressive and has more "combo" type going on in the combat, i didnt mean exactly like Bloodborne.
Posted by Kostchtchie
with sath on this, the game is amazing, love the art style, the combat, do i go light for quick stamina re gen, or go heavy with low stamina, but can take hits, love the weapons, you can actually farm the game, check out the pets you have, they each give buffs, drop rate, stamina re gen, etc the game is really really good, gonna be buying this, though dunno if im good enough to get the dlc for completing lol
Pretty much, but they need to fucking nerf the enemy damage man they do 1-2 hit kills its aboslutey insane how overpowered they are. Fix that and the durability i am good to go...from what i experienced.

Though i do agree with Megido, a game with this visuals it should be 60fps 1080p.
Commented on 2016-04-26 21:04:05
What's the poiunt of locking on to enemies though? Feels like it makes barely any difference, if you swing the blow will just come out in whatever direction you are pushing the stick in anyway?

As for the damage, you kill with like 3 hits as well if you use a spear and the high stance.
Commented on 2016-04-26 21:30:13
Like i said, the lock on is for having the enemy you want as priority and not constantly doing lock on and off when you want to strafe or move around faster and freely to retreat which has helped me TONS.
In other games if you lock on you can only strafe until you turn it off then you can move around and then the camera can be a bit annoying to change it the position to the enemy to locking on, or worse multiple enemies.

But with Nioh's lock on you can move freely and fast or strafe and stay focused on the enemy you locked on to by using guard. Release guard when you see you are in need of retreat but at the same time, the camera will still focus on the enemy until you turn off lock on.

I personally thing its a great thing they did here, it gives me quick choices to be focused on strafing or quickly retreating and running around for the stamina to recharge and try again without losing the amin enemy i am trying to focus on and constantly locking on and off.
Commented on 2016-04-26 21:59:24
Been playing it a while now and made some progress but it feels like what it is tbh. A poor mans souls game. Like they've seen a souls game but not really understood it or why they're popular. All they took from it is they're challenging without really putting much thought into it beyond that.

I was quite intrigued by this when it was annouced. But the demo has put me off tbh.

I do like the idea of fighting the dead though to get loot. That's quite cool.

Oh, and the graphics are hilariously bad no matter what mode you play on. Lol.
Commented on 2016-04-26 22:51:32 In reply to Sath
Posted by Sath
Pretty much, but they need to fucking nerf the enemy damage man they do 1-2 hit kills its aboslutey insane how overpowered they are. Fix that and the durability i am good to go...from what i experienced.

Though i do agree with Megido, a game with this visuals it should be 60fps 1080p.
ha ha tell me about it, i am rocking no Armour for max stamina and the black Armour npcs can wreck me so bad if i do not learn there move sets, managed to get to the boat and fight the boss, hes so cool, but dunno if will be able to take him lol, wish could summon help :P my damage on him was pathetic
Commented on 2016-04-26 23:13:36
I hate those undead since they keep not caring of your attacks sometimes and just not react and do their own attacks which i hate in ANY game, and the fact they keep jumping on you grabbing you and putting poison on you or smash your head in. They should also fix it so when they are on the ground its easy to hit them since its definitely hit and miss in that angle.

Now one stupid design is why did they have the path i need to go to have flaming fire infront forcing me to run through and get damaged badly for a few seconds? so annoying.
Commented on 2016-04-26 23:18:19
Oh...and the way you completely stop and pose like you're "taking a dump" when your stamina depletes is just dumb. Souls slowed you down but never just froze your ass.
Commented on 2016-04-26 23:24:55
Agreed. When stamina flashes red DONT attack or else he will stop to breath just run anway abit and gain stamina back.

Also one funny thing happened to me was i was fighitng 3 enemies and was near the edge of a high place, as they attacked i blocked but they pushed me to the very edge and my character was about to fall down but tried balance himself with one leg as if someone pushed him and then i fell down, pretty nice animation detail there.
Later on, i attacked an enemy near the edge of a roof and he did that too lol.
Commented on 2016-04-26 23:40:12
@sath

the undead are easy man, just take time out and practice on them, you need change stance with them high/mid for walkers, low for the crawlers - hit / dodge, rinse and repeat, i use high for black armour npc, mid for the normal mobs, and mid/low for undead, depending on if they are walking or crawling

as for the stamina thing, its fine, you just need manage the attacks on the enemy and try not to over hit, also try not rely on blocking, even in souls games there was slow down when your shield got broke, and there was time for the NPC to chesse you

also did you notice the way the enemy fall off stuff when playing, it so cool, the way they sort go go go gone over edges to there doom is too funny
Commented on 2016-04-26 23:58:05
Any chance of this coming to PC?
Commented on 2016-04-27 00:00:41 In reply to phillipstuerzl
Posted by phillipstuerzl
Any chance of this coming to PC?
would love that, probably depends on ps4 sales
Commented on 2016-04-27 08:40:50 In reply to Kostchtchie
Posted by Kostchtchie
@sath

the undead are easy man, just take time out and practice on them, you need change stance with them high/mid for walkers, low for the crawlers - hit / dodge, rinse and repeat, i use high for black armour npc, mid for the normal mobs, and mid/low for undead, depending on if they are walking or crawling

as for the stamina thing, its fine, you just need manage the attacks on the enemy and try not to over hit, also try not rely on blocking, even in souls games there was slow down when your shield got broke, and there was time for the NPC to chesse you

also did you notice the way the enemy fall off stuff when playing, it so cool, the way they sort go go go gone over edges to there doom is too funny
Yeah this is why i love the games combat, the stance is crucial and makes you change the style up for each enemy and their weaknessess.

And yeah i did notice that, i even mentioned it lol.
Just so you know, your character does that as well, happened to me one time, was too funny.
Commented on 2016-04-27 17:23:34
The game could be really good. Never played any souls game yet. This is technically very average looking game I hope the action mode should be locked at 60fps even if it 720P lol and movie at 30fps 1080P.

About the game
  • Nioh
  • PS4
  • Published by Koei Tecmo
  • Developed by Team Ninja
  • French release: February 9 2017
  • US release: February 9 2017
  • Japanese release: February 9 2017


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