Untold Games revealed Loading Human, a sci-fi adventure game developed for Oculust Rift and motion-based controllers. The virtual reality title puts the player in the body of a writer, André Gibson, who has to relive his memories in order to be transferred into a robot and be able to reunite with his wife. The game is described as "Eternal Sunshine meets Monkey Island". Set to release later this year.
Loading Human – The Interactive Adventure Game Evolved
“The Eternal Sunshine of the Spotless Mind meets Monkey Island in virtual reality”– Untold Games announces Oculus Rift-compatible virtual reality adventure game www.loadinghuman.com
27 January 2014 – Rome, Italy/… Today, Untold Games announced Loading Human – a Virtual Reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world. In Loading Human, players take on the role of André Gibson, a writer who is forced to relive his memories in order to be successfully transferred into a robot body and reunite with his beloved wife, Michelle.
With a high concept of “The Eternal Sunshine of the Spotless Mind meets Monkey Island in virtual reality”, Loading Human is the evolution of the classic ‘point ‘n click’ adventure videogame, utilising the recent advancements in VR technology to provide an unprecedented level of immersion. Untold Games has released a gameplay trailer that demonstrates how Loading Human revolutionises the adventure game genre using the latest VR and motion sensor controllers.
Loading Human has been developed to support the latest VR technology like the forthcoming Oculus Rift™ headset, and motion-based controllers like Sixense STEM™ and Razer Hydra™, which will simulate the player’s hand movements. The player will naturally interact with the world: pick-up objects, open them or use them just like they would in real life. Whilst experiencing Loading Human, players will hear André's thoughts, control his body with their own, and live his life while the story unravels itself around them.
The original idea for Loading Human came from Italian actor and filmmaker Flavio Parenti (I Am Love, Le Ombre Rosse, and Woody Allen’s To Rome With Love), who became fascinated by Oculus Rift™ and the latest motion-control technology, seeing their potential to provide new levels of interactive immersion for a wider gaming audience. Parenti collaborated with Untold Games and a screenwriter colleague to evolve the Loading Human concept into the game revealed today.
Flavio Parenti, Game Designer and Art Director said:
“The advances in VR and motion-sensor technology have allowed us to create a new level of immersion with Loading Human, and we are excited to provide a glimpse of what awaits players when they experience life through André Gibson’s eyes, hands and movements.”
Loading Human will be released for Windows and Mac OS later this year. As well as the Oculus Rift™ headset, Loading Human will also be playable with a standard monitor and a supported motion-based controller.
@docLEXfisti: What was your final level? I'm finding the leveling system to be out of order with my quest progress. (2 Hours ago)
ps and no one can combat the guy just running around. I wish there was some sort of sword combat (5 Hours ago)
I think the ship combat looks like it could get nuts if there are multiple ships involved. The lack of hand to hand combat is really telling though. Videos from a month ago feature guys getting on shi (5 Hours ago)
[url] This is GOTG and we all know it! (7 Hours ago)
Inside devs are already teasing the GOTG for the next decade release. (16 Hours ago)
Ico, one and done. next, Zone of Enders 1. (16 Hours ago)
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (22 Hours ago)