X360, PS2, XBOX Wednesday, April 19, 2006 | 6:14 PM

One Just Cause image

One Just Cause image

Eidos released one single Just Cause image, probably from the PC-version - but it's worth checking out, as it has been a while since we saw a city in this game last time.


All comments

Commented on 2006-04-19 18:25:55
Wow, so they also copied the overly orange lighting from GTA SA
Commented on 2006-04-19 18:32:04
Actually it was copied from nature.
Commented on 2006-04-19 18:43:45 In reply to Pyrochaos
Posted by Pyrochaos
Actually it was copied from nature.
:)

That statue has a funny head.
Commented on 2006-04-19 18:44:08
what the hell is wrong with the statues head?
Commented on 2006-04-19 19:12:41 In reply to Pyrochaos
Posted by Pyrochaos
Actually it was copied from nature.
NO. You never see that from nature, NEVER.
Commented on 2006-04-19 19:36:49
I can't wait for this game.
Commented on 2006-04-19 19:40:15 In reply to LEBATO
Posted by LEBATO
NO. You never see that from nature, NEVER.
I live in Florida, and sometimes you actually do.
Commented on 2006-04-19 19:58:30 In reply to Phaethon360
Posted by Phaethon360
I live in Florida, and sometimes you actually do.
Bingo. I can't wait for this game. 2389075423894723 square miles? I'll take that.
Commented on 2006-04-19 20:04:22 In reply to Phaethon360
Posted by Phaethon360
I live in Florida, and sometimes you actually do.
Same here. Maybe if you live next to the great lakes....than thats ussually a crappy view of the sky.
Commented on 2006-04-19 20:24:09
This image doesnt show much. someone spilled orange juice over the picture.
Commented on 2006-04-19 20:28:17 In reply to Pyrochaos
Posted by Pyrochaos
Actually it was copied from nature.
LOLz
Commented on 2006-04-19 20:52:37
Hooray for 10 polygon models!
Commented on 2006-04-19 21:21:44
y would they release this picture? It's sooo ugly. If your gonna release one singular picture, it better be something interesting.
LOL
Commented on 2006-04-19 21:29:14
Guess they forgot that real world objects cast shadows both on themselves and adjacent objects. Boo.
Commented on 2006-04-19 22:19:05 In reply to LEBATO
Posted by LEBATO
NO. You never see that from nature, NEVER.
Prove it!
Commented on 2006-04-19 22:31:59
The cities still look quite awful... Honestly, they look like a bunch of copy/pasted cardboard boxes placed on a grid. And I agree, horrible screenshot. But who cares. The game sounds like fun.
Commented on 2006-04-20 02:42:51 In reply to Real720
Posted by Real720
Prove it!
http://www.systemwars.com/forums/images/smilies/kissing.gif
Commented on 2006-04-20 03:53:22 In reply to Real720
Posted by Real720
Prove it!
Come now. You surely know that you can't prove a negative.
Commented on 2006-04-20 04:12:21 In reply to housewarmer
Posted by housewarmer
Come now. You surely know that you can't prove a negative.
We can prove that in real life, we CAN see that screenshot from nature.
Commented on 2006-04-20 13:34:27
First things first, it's not meant to simulate an effect of nature, it's a scinematic effect that exaggerates a natural occurance.
Commented on 2006-04-20 16:25:50 In reply to Joergen
Posted by Joergen
Guess they forgot that real world objects cast shadows both on themselves and adjacent objects. Boo.
Nice observation, exactly.

Very poor for next gen. This is Xbox1 quality, at least in this screenshot. Any reason to believe this is Xbox 360, looking at this screenshot. Let alone PC.

About the game


What's up?
  • nostradamus
    nostradamus outcast developer of dissapoinging sequels given a platform. like a charity. it's that time of the year.. (24 minutes ago)
  • droezelke
    droezelke @jmd749: ok, but I still don't understand what was so awesome? (1 Hour ago)
  • jmd749
    jmd749 @droezelke: I love the collaberation, I think Sony might be trying to make Kojima Productions a 1st party dev, cause they sure are treating them like one. Sorry if you thought it was a shit interview. (1 Hour ago)
  • droezelke
    droezelke @jmd749: What is awesome about that interview? No new information at all. Just guys kissing each others ass. (3 Hours ago)
  • Tiz
    Tiz I love em both to be honest. When I start playing either of them, I'm glued for a while albeit for different reasons. (3 Hours ago)
  • Tiz
    Tiz Halo is a lot more dependent on individual skill which makes gunfights more intense and Overwatch is far more dependent on team synergy. (3 Hours ago)
  • Tiz
    Tiz As someone who has a fair amount of hours in both Halo & Overwatch, I'd say they both scratch different itches, but Overwatch has the broader appeal. (4 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories