VIDEO | X360, PS3, PC Saturday, June 1, 2013 | 11:10 PM

Our 360 videos of GRID 2

Our 360 videos of GRID 2

Since Miguel was kind enough to offer you a big bunch of PC videos of GRID 2, we think that four videos of the 360 version should be more than enough for you to see if the game is worth a try in its console apparel. Hopefully, the choice of the external view won't offend the purists, but it was the best way to show the game's graphics were still impressive on a 8-year-old system. Now don't pay attention to our driving skills, we had very little time to practice since we're very busy reviewing the last AAA to come before the summer.

Race #1
Race #2
Race #3
Replay

All comments

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Commented on 2013-06-01 23:20:40
whoa, best looking car game on consoles. But him hearing it's a smowhat dissapoint game to most critics compared to the original. I hope it doesn't suck. handling seems kinda bad.
Commented on 2013-06-01 23:27:03
Still can't believe they took out cockpit view for a minor graphical boost. So pointless. And reviews say it's pretty average, so could be another codies racer they've ruined (not like grid was too hot to begin with)

I dunno, not digging the look of it personally. Looks pretty nice though, in a stylised, "DiRT" sort of way.
Commented on 2013-06-02 07:01:00
The issue I had with the first was that the car felt like it was on an ice-skate. Right smack in the center of the car. Sadly, if they don't release a demo I won't bother.
Commented on 2013-06-02 09:10:45 In reply to KORNdog
Posted by KORNdog
Still can't believe they took out cockpit view for a minor graphical boost. So pointless. And reviews say it's pretty average, so could be another codies racer they've ruined (not like grid was too hot to begin with)

I dunno, not digging the look of it personally. Looks pretty nice though, in a stylised, "DiRT" sort of way.
People keep moaning about the lack of cockpit view, but as Codies have said repeatedly, - they have telemetry data from past titles, and only 5% of gamers ever used it.

Even if the rendering and memory cost wasn't so large, you also need to consider the huge cost of modelling all those interiors. It's akin to making a bunch of tracks which only 5% of players would ever see. It just doesn't make financial sense, especially when game sales are greatly depressed.
Commented on 2013-06-02 12:40:16
Have to admit im not really enjoying this Grid :( Game just seems to manic. Online the slowest cars feel FASTER than the f1 in GT5 meaning people are really struggling to control them and is just a crash fest. The faster cars are just insane and with the strange handling you get in Codies games these days it's just no fun.

Personally i think Codies are finished, Apart from the F1 series they now dont make any good games which is gutting as they were once a great company.
Commented on 2013-06-02 13:17:37
Goddamn i can not believe how much better the 360 version looks compared to PS3's version. I have the PS3 version for reviewing purposes and i thought it was my tv at first, but it clearly isn't. The PS3 version actually seems lower res and isn't nearly as crisp and clear as what i'm seeing in this video.
Commented on 2013-06-02 13:55:19 In reply to Moonwalker
Posted by Moonwalker
Goddamn i can not believe how much better the 360 version looks compared to PS3's version. I have the PS3 version for reviewing purposes and i thought it was my tv at first, but it clearly isn't. The PS3 version actually seems lower res and isn't nearly as crisp and clear as what i'm seeing in this video.
first thing that comes to mind in these videos is that there isn't no screentearing wich is a godbless, and the game keeps the frames when there is a crazy ammount of burnouts going on. Technically, its really great, even on console.
Commented on 2013-06-02 15:48:00 In reply to nostradamus
Posted by nostradamus
first thing that comes to mind in these videos is that there isn't no screentearing wich is a godbless, and the game keeps the frames when there is a crazy ammount of burnouts going on. Technically, its really great, even on console.
I'm sad to say that the PS3 version suffers from a lot of screentearing and just isn't nearly as crisp looking at this. What a damn shame. It also doesn't seem to run as smooth as what i see in this video.
Commented on 2013-06-02 15:52:35 In reply to Moonwalker
Posted by Moonwalker
I'm sad to say that the PS3 version suffers from a lot of screentearing and just isn't nearly as crisp looking at this. What a damn shame. It also doesn't seem to run as smooth as what i see in this video.
just remember how a piece of shit N4S:The Run is on consoles with the crappy Frostbite, when people were praising that shitty engine (on console) like there was no heaven, then maybe it will look a little better.
Commented on 2013-06-02 16:44:28 In reply to nostradamus
Posted by nostradamus
just remember how a piece of shit N4S:The Run is on consoles with the crappy Frostbite, when people were praising that shitty engine (on console) like there was no heaven, then maybe it will look a little better.
I could do that, or just simply go back to Forza Horizon ;).
Commented on 2013-06-02 21:26:19 In reply to moroboshi
Posted by moroboshi
People keep moaning about the lack of cockpit view, but as Codies have said repeatedly, - they have telemetry data from past titles, and only 5% of gamers ever used it.

Even if the rendering and memory cost wasn't so large, you also need to consider the huge cost of modelling all those interiors. It's akin to making a bunch of tracks which only 5% of players would ever see. It just doesn't make financial sense, especially when game sales are greatly depressed.
Sorry, but You are the victim of the biggest bullshit every released. It was just lame excuse for not implement the cockpit view into their game. Its interesting, their telemetric data havent shown the fact, people always wanted to have their physics model improved.
Sorry, but all other much more successful racing games have the cockpit. Even the fucking phone application like Real Racing has it.

I call this laziness and babbling something about telemetric data is just ridiculous.
Commented on 2013-06-03 13:32:17 In reply to Moonwalker
Posted by Moonwalker
Goddamn i can not believe how much better the 360 version looks compared to PS3's version. I have the PS3 version for reviewing purposes and i thought it was my tv at first, but it clearly isn't. The PS3 version actually seems lower res and isn't nearly as crisp and clear as what i'm seeing in this video.
That's odd normally the Ego engine produces slightly better results on PS3.
Commented on 2013-06-03 19:12:24 In reply to Zat
Posted by Zat
Sorry, but You are the victim of the biggest bullshit every released. It was just lame excuse for not implement the cockpit view into their game. Its interesting, their telemetric data havent shown the fact, people always wanted to have their physics model improved.
Sorry, but all other much more successful racing games have the cockpit. Even the fucking phone application like Real Racing has it.

I call this laziness and babbling something about telemetric data is just ridiculous.
Oh for goodness sake, spend some time actually learning about game dev before you spout any more uneducated, ill informed, illogical crap.

Better still, load up Maya and model a car interior to production detail and map it. See how long it takes. Then multiply that by how many cars are in a game like this. Don't forget to keep a note on how much memory your interior is going to eat up, and how much you're going to have to cut back on the environments to compensate.
Commented on 2013-06-03 19:31:21 In reply to moroboshi
Pointless discussion. Why should I model something? I know it takes time, bla bla. Its their job. And they take money for it. If others can do it, why they dont? Cant be more logical. Oh...and this game has no superior graphics, so they need to exclude cockpits. Why they just dont say....ok, we didnt want to make cockpits. Thats ok. But dont try to impress us by some "data"...
Commented on 2013-06-03 19:36:44
I think the 5 % stat is complete bullshit, used as a means to justify them not wanting to put the work in. It'd also be far more believable if other games weren't achieving the same thing with MORE cars. hell, even the first game in the series had cockpit view and the number of cars hasn't exactly jumped massively. the removal is nothing more then laziness. if people want to accept their bullshit marketing spiel about 5% telemetry data, then fine, doesn't stop it being BS.
Commented on 2013-06-03 19:37:58 In reply to KORNdog
Thats what Im trying to say.
Commented on 2013-06-03 20:26:20 In reply to KORNdog
Posted by KORNdog
And reviews say it's pretty average, so could be another codies racer they've ruined (not like grid was too hot to begin with)
I beg your pardon? GRID changed racing video games, especially on consoles AND especially the way multiplayer works. And I have to say, critics of today who review games like bioshock infinite and then review grid 2 do not know cars or even racing games. Why are you putting so much weight into their opinions? Of course much of them will criticize the game with things like "much of the same" etc etc. It's in the details that make or break a racing video game and I feel like GRID 2 nailed it.
Commented on 2013-06-03 20:51:25 In reply to SofaPrince
Posted by SofaPrince
I beg your pardon? GRID changed racing video games, especially on consoles AND especially the way multiplayer works. And I have to say, critics of today who review games like bioshock infinite and then review grid 2 do not know cars or even racing games. Why are you putting so much weight into their opinions? Of course much of them will criticize the game with things like "much of the same" etc etc. It's in the details that make or break a racing video game and I feel like GRID 2 nailed it.
I'm glad you're enjoying it.
Commented on 2013-06-04 01:25:31 In reply to Xoar
Posted by Xoar
That's odd normally the Ego engine produces slightly better results on PS3.
Hmmm ok, well i had no idea about that. But i was quite shocked. I thought it was a thing of the past by now that multiplats would look significantly better on 360, but i guess not. I have two examples for you, and while judging by Youtube videos isn't ideal...it's both Youtube videos, so that's something. See the difference, i wasn't joking when i said i was shocked when seeing the Gamersyde videos:

360:

https://www.youtube.com/watch?v=2u7pqFtW-eM

PS3:

https://www.youtube.com/watch?v=JzUcAY216e8

Performance wise PS3 stutters more and more tearing.
Commented on 2013-06-04 01:40:55 In reply to Moonwalker
Not that I doubt you or anything, but I can't see the difference there outside of the "720p" streams not being very clear. Maybe point out specific areas on the video you're talking about?
Commented on 2013-06-04 01:46:03
As soon as the race starts in Chicago. You can already see the 360 version having more crisp and clear looking buildings and the cars especially and environment in general. Performance wise during the whole video as well. It's like it's not even 720p on PS3 or something. I've checked out more GRID 2 videos on Youtube of both versions and each time the 360 version is clearly more sharp.
Commented on 2013-06-04 02:35:39
If they took out the cockpit view then its a fail as sim... and more of an arcady racer... you cannot hide it anymore... the first Grid game was pretty much overhyped... it was rather weak compared to Forza and GT series, this sequel to grid game is kind of disappointing.
Commented on 2013-06-04 03:37:00
No cockpit view = no buy. I was looking forward to this but that is inexcusable, and that 5% telemetry data is bullshit.
Commented on 2013-06-04 13:58:59
Cockpit view is not a big deal for most ppl. Also can't see much difference between the console version may be PS3 has some blur filter or something
Commented on 2013-06-05 05:24:54
I could scree little tear but not a deal breaker. Probably will get it later.
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About the game


What's up?
  • KORNdog
    KORNdog @Melmoth: that is one impressive engine. Didn't it also run until dawn, and soon a massive open world game. (4 minutes ago)
  • Sdarts
    Sdarts The only bad thing is that now I'm dying to play Crash Bandicoot. I didn't notice the sounds the first time, but from the second onwards they hit me so hard with nostalgia. Those are great games. (1 Hour ago)
  • Sdarts
    Sdarts Just watched PSX 2016 for the 4th time, reactions from the Easy Allies and Kinda Funny guys. It was such an unbelievably amazing show that just gets better after each rewatching. Congrats to Sony! (1 Hour ago)
  • amerakindesi
    amerakindesi @spacemanjupiter: haha I've accidentally done that too. sucks. (1 Hour ago)
  • spacemanjupiter
    spacemanjupiter uh how do i reset the stupid age restriction on videos? clearig cache/cookies didn't help and neither did relogging (1 Hour ago)
  • Melmoth
    Melmoth all he's been through. (1 Hour ago)
  • Melmoth
    Melmoth @aphex187: [url] Q6 here. But the original article was taken down, so guess it doesn't count anymore :). Also puzzled why Kojima would let Sony own the IP after (1 Hour ago)
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