As promised, here is the long-awaited (or not) podcast focused on E3 2016! We know we are running a bit late, but it took us a while to record this first real attempt at an audio-only show. Those who have been following us for a while know we recorded a few podcasts during Gamescom 2015, but they were done from our hotel room, so hopefully what you are about to listen to should sound a bit better. The reason it took us so long is because we had to record the podcast twice, in French and English, and each of them lasts about 4 hours. We are aware it is way too long, but since we're mainly talking about E3, it was hard to make it shorter. The next ones should be more acceptable in terms of length, but at least you now have more than enough content to keep you busy during your next road trip. Because it's a first, don't expect it to be perfect, especially in English, but we hope you'll share your thoughts in the comments so we can get better at this.
@GriftGFX: the doom and gloom is for the gamer today. (2 Hours ago)
@droezelke: I stopped mid way through the season 2! (8 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (8 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (8 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (8 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (8 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (8 Hours ago)