Gears of War: Ultimate Edition took its time to be released and we must say we expected a lot more in terms of performance. There seems to be a problem with the frame rate everytime the game must stream the next part of the level in campaign mode. This results in noticeable frame drops that are hard to accept on high end rigs like Miguel's (Intel i7 5930K @ 4.6 GHz, Asus X99-Deluxe, 16 GB DDR4 1600 MHz, NVIDIA Gigabyte GTX 980 Ti G1 GAMING 6 GB @ 1492/7200 MHz). Also disappointing is the fact that all the game's cutscenes are 30 fps videos, just like on Xbox One. We have a bunch of videos ready for you guys so you can see for yourself and make up your own mind about the port.
@Moonwalker: its especially weird given the brutality of the finishers. it's like they had some weird moral objection to showing blood...after animating the violent neck stabbing. lol (22 minutes ago)
@AMDman18: Xbox One X. Been seeing the lack of blood since E3. I thought that was just for the show. But nope. Such a weird decision of them. (1 Hour ago)
@Seth: That and you can swim. It's just a little something but more and more it started to look like we wouldn't be able. But it is :) (1 Hour ago)
instead of completely optional collectibles we're forced to put up with their survival systems that affect every facet of the game...yeah, give me backpacks any day of the week! lol (2 Hours ago)
anyways,the game having the MP3's shooting mechanics, dismemberment and varied random encounters/side missions is all i needed to know. (4 Hours ago)
@GriftGFX: i heard about having to collect dinosaur bones in rdr2 this time ahah. I hope there is a little story about these. (4 Hours ago)
I won't have time to collect bullshit, I'll be too busy caring for my lovely horse. (8 Hours ago)