A Way Out got pretty good reviews overall, but the game has not been unanimously praised by journalists or players. The reasons why our coverage took so long to be put up is first that we had to buy our own PC copy of the game and secondly that we wanted to complete it first. It turns out that Josef Fares' new title is not as memorable as Brothers: A Tale of Two Sons, but it's still a nice co-op experience to share with a friend, provided you neither expect deep gameplay mechanics nor a revolutionary plot. The situations are quite varied but the way split screen is used could have been a bit more audacious, not to mention that some of the story bits could be considered as a form of laziness of writing. That being said, the 2 main characters are endearing enough and the plot does not take more shortcuts than say Heavy Rain. In the end, A Way Out may not be indispensable, but it's not especially disappointing when you don't attribute imaginary intentions to the game.
@MrWhite: she was kinda stiff/robotic in the original BR too. Like a doll, which they obviously aimed for, which helps sell the 2049 version. (1 minute ago)
The other scenes that had all CG models of the actors and actress were so well done, I didn't realise it was entirely all rendered. Joi for example is almost completely CG overlaid with the actress. (2 minutes ago)
Tarkin in Rogue One looked great right up until he started moving and talking. Then it just looked ridiculous. BR's Sean Young is a bit similar, but its only really her mouth moving that I find off (4 minutes ago)
CGI was at the point of being capable of rendering photo realistic humans a while ago. It's just the animation that lets it down. (5 minutes ago)
@Melmoth: That's the hard stuff because you instantly know its not real, though. The invisible stuff is usually stuff that isn't animated, like cityscapes and ambient background effects. (6 minutes ago)
how many will point out that the snow by the roadside is a visual effect. those kind of effects are used all the time without people noticing. (9 minutes ago)
funny thing is... if you want to find amazing lit and looking marble hallways with statues and fine architecture in a game, maybe... play Ryse? kinda akward. (9 minutes ago)