Assassin's Creed IV: Black Flag will be released in a few days on PC, and since Ubisoft sent us an early copy we of course captured a few videos. Unfortunately none of our usual PC capture software worked correctly with the game, so we could not use Miguel's monster PC and had to settle with my new gaming computer hooked up to my 1080p60 capture card. Sadly my quite powerful machine wasn't able to run the game at a smooth 60 fps with all graphics option enabled, so don't expect perfectly smooth videos. Update: Switching the environments quality from very high to high made a huge difference for me, the game is now basically locked at 60 fps even in cities, with a very acceptable graphical downgrade.
Gaming PC specs: Core I7 4820 OC 4.5Ghz, Geforce GTX 770 OC 4GB, 16 GB DDR3, game installed on an SSD.
Graphic options: Texture and details maxed, SMAA, shadows on High, no motion blur, hdao+ low, god rays low. Triple buffering forced with Nvidia Inspector.
First gameplay footage of BF1 Singleplayer: [url] (1 Hour ago)
So Forza Horizon 3 also benefitted from FM6: Apex. Quantum Break's PC version was Remedy's first foray into DirectX 12 development. And I also agree it seems like it was decided late in the process. (5 Hours ago)
Source: [url] He was referring to Quantum Break on PC. Also, I'm sure Turn 10 shared what it learned from Forza Motorsport 6: Apex with Playground Games (5 Hours ago)
@alimokrane: True, Remedy's Head of Communications said: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles." (5 Hours ago)
perform very well. I am expecting Gears 4 to follow suit. (6 Hours ago)
To be honest, QB looks great on XO. the PC port was a fiasco really.. MS shouldnt have forced them to do it. Other games which intended to have a DX12 port well early look great. ReCore and Forza H3 (6 Hours ago)
Not that DX12 wasn't (isn't?) over hyped :D (6 Hours ago)