Aragami started as a student project in Barcelona but the game got some attention thanks to its demo and the many influences the developers had, among which Tenshu, Metal Gear Solid, Mark of the Ninja and Disohonored. The following videos were captured in co-op mode with Davton, and though we haven't been able to complete the game before the embargo lifts, we wanted to share our experience with you guys. So far, it's been really fun to shadow kill enemies with a friend, though we encoutenred a few annoying bugs (but the game has been patched twice since we played so we hope they have been fixed). WIth its nice art style, its RPG aspect allowing to upgrade the character's abilities provided you find enough scrolls, this is a game that appeals to us. We'll continue playing for sure and will let you know if our first impressions were good. Until then, enjoy the videos!
Note: The game will be available later today at €14.99, £19.99, $19.99.
even wii is taking more of my time. (1 Hour ago)
my ps4 is fuckin dead so much trite games i think the last time i booted her up for the sales and nothing else. fuckin waste of monye. ps4pro? lol so much better enjoying some ps3/360 titles nowdays. (1 Hour ago)
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (9 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (10 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (10 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (10 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (10 Hours ago)