Aragami started as a student project in Barcelona but the game got some attention thanks to its demo and the many influences the developers had, among which Tenshu, Metal Gear Solid, Mark of the Ninja and Disohonored. The following videos were captured in co-op mode with Davton, and though we haven't been able to complete the game before the embargo lifts, we wanted to share our experience with you guys. So far, it's been really fun to shadow kill enemies with a friend, though we encoutenred a few annoying bugs (but the game has been patched twice since we played so we hope they have been fixed). WIth its nice art style, its RPG aspect allowing to upgrade the character's abilities provided you find enough scrolls, this is a game that appeals to us. We'll continue playing for sure and will let you know if our first impressions were good. Until then, enjoy the videos!
Note: The game will be available later today at €14.99, £19.99, $19.99.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (6 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (6 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (6 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (7 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (13 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (13 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (13 Hours ago)