Usually on Gamersyde, we use the pronoun "we" as much as possible to underline the unity and good camaraderie of the team. Sometimes though, it's hard to force everyone to bear responsibility for someone else's failure. For example, when I am supposed to record some footage of Dark Souls III on PC despite my complete inexperience in the series, it is bound not to end well. That's why there is no way I am going to say "we" when I am the only one to blame for the following videos. It should however be noted that, in my defense, the batteries of my controller died twice against the boss (which killed me twice), and to make things even worse, the game crashed during my last attempt because of some Nvidia problem with the lighting in the game. So yes, I know I am terrible at this, but really, I could never really catch a break. Enjoy the videos anyway!
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (4 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (4 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (4 Hours ago)