Released in 2010 on Xbox 360 and PS3, Enslaved finally arrives on PC. We therefore offer you some videos of the beginning of the game in 1080p and 60 frames per second. As a reminder, back in the days, Driftwood had written a full review of the game. If you have never had a chance to play it, you should definitely give Ninja Theory's original creation a go as it was a pretty good title back then.
Note that the game does not offer any graphic setting except the resolution, so no antialiasing is available. But, with the help of Guru3D's forums, it is possible to force an efficient antialiasing (SGSSAA) if you own an NVIDIA graphic card.
How to :
- download and launch NVidiaInspector
- download these files: enslaved_2x.nip and enslaved_4x.nip that contain the necessary modifications
- in NVidiaInspector click on the icon on the right, representing a wrench and a screwdriver
- in the upper bar click on the "Import user defined profiles" button, then "Import profile(s)"
- select either the enslaved_2x.nip or enslaved_4x.nip file, now click "Apply changes" in the upper-right corner.
Launch the game and see how it runs, if the 4x is too demanding for your rig, try the 2x one.
These profiles includes the v-sync (that the game does not offer), and a functionning SLI profile.
FYI, the first three videos were captured with SGSSAA 2x (4x could not be captured at 60fps in the first level), and the three others with the 4x one.
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (23 minutes ago)
Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (25 minutes ago)
For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (25 minutes ago)
@GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (27 minutes ago)
Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (29 minutes ago)
And like.. what's the purpose of the loot itself. (29 minutes ago)
@GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (30 minutes ago)