VIDEO | PC, PS4, Xbox One Monday, February 29, 2016 | 12:01 PM

Our PC videos of Far Cry Primal

Our PC videos of Far Cry Primal

For the final part of our coverage of Far Cry: Primal, we saved the best for last. The PC version of the game will be available this week but since Ubisoft provided us with a review code, we had the chance to capture some footage a bit early for you guys. Miguel took care of it and apart from the few problems caused by Mirillis Action! you might notice from time to time in the videos, he enjoyed a perfectly smooth and optimized experience. He was just surprised to see neither HBAO+ option nor special fur effect as in Far Cry 4. As for antialiasing, there is no MSAA to be seen, but the game still looks great thankfully. Why don't you see for yourself and check out our 1080p/60fps videos?

Prolog - PC
Sayla - PC
Deep Wounds - PC
Bonfire - PC
Night - PC
Escort Mission - PC

All comments

Commented on 2016-02-29 15:06:36
Unga Bunga!!
Commented on 2016-02-29 16:44:09
Really hating the low-contrast filter. Is there any way to convert the washed-out vanilla version

http://i.imgur.com/7Td7ckI.jpg

to something normal like this (corrected with photoshop)?

http://i.imgur.com/KbjQLxN.jpg
Commented on 2016-02-29 16:45:57 In reply to spyro
Posted by spyro
Really hating the low-contrast filter. Is there any way to convert the washed-out vanilla version

http://i.imgur.com/7Td7ckI.jpg

to something normal like this (corrected with photoshop)?

http://i.imgur.com/KbjQLxN.jpg
i'd imagine you can fanny around with your TV settings if you want black crush?
Commented on 2016-02-29 17:12:29 In reply to KORNdog
It's not as easy as that because the effect is depth-dependent. So to remove it you would need access to the Z-Buffer. The slight black crush is just a side-effect of the quick photoshop makeup.

Best thing would be, if they just would allow to deactivate the diffusion effect. I really like contrast...
Commented on 2016-02-29 17:15:44 In reply to spyro
Posted by spyro
It's not as easy as that because the effect is depth-dependent. So to remove it you would need access to the Z-Buffer. The slight black crush is just a side-effect of the quick photoshop makeup.

Best thing would be, if they just would allow to deactivate the diffusion effect. I really like contrast...
the "diffusion effect" is a result of the volumetric lighting. by definition, the air has "volume" or "fog" to make the light passing through it, visible.
Commented on 2016-02-29 17:22:02 In reply to spyro
Posted by spyro
Really hating the low-contrast filter. Is there any way to convert the washed-out vanilla version

http://i.imgur.com/7Td7ckI.jpg

to something normal like this (corrected with photoshop)?

http://i.imgur.com/KbjQLxN.jpg
Yeah. Buy OLED TV. Works magic!
Commented on 2016-02-29 21:32:16 In reply to spyro
Posted by spyro
Really hating the low-contrast filter. Is there any way to convert the washed-out vanilla version

http://i.imgur.com/7Td7ckI.jpg

to something normal like this (corrected with photoshop)?

http://i.imgur.com/KbjQLxN.jpg
Yeah, SweetFX & Shaders, Works like Magic all the time.
just wait 2 days and you can find plenty of SweetFx (Ultimate Engine & Realistic ones are my Fav).
Commented on 2016-02-29 22:06:53 In reply to thenightmare12
Posted by thenightmare12
Yeah, SweetFX & Shaders, Works like Magic all the time.
just wait 2 days and you can find plenty of SweetFx (Ultimate Engine & Realistic ones are my Fav).
Those usually crush black like motherfuckers.

About the game


What's up?
  • GriftGFX
    GriftGFX @KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (7 Hours ago)
  • KORNdog
    KORNdog @GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (8 Hours ago)
  • GriftGFX
    GriftGFX The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (8 Hours ago)
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    GriftGFX And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (8 Hours ago)
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    GriftGFX Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (8 Hours ago)
  • GriftGFX
    GriftGFX No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (8 Hours ago)
  • Tiz
    Tiz I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (8 Hours ago)
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