Our first steps in the PC version of GTA Online started yesterday evening and we aimlessly wandered around Los Santos and its surroundings with all settings maxed out. Even with our rig (i5 4670K @ 4.0 GHz, 8 Go RAM, Windows 8.1, SLI of 970s), we couldn't avoid a few frame drops but overall it's safe to say that the PC port of Grand Theft Auto V is definitely well-optimized. Yesterday's patch caused some severe issues performance-wise though, but it will most certainly be fixed in the days to come. Not everyone is concerned as I had no problem while Miguel now finds the game completely unplayable. Check out our four gameplay videos captured at 1080p/60fps. Update: 1440p (DSR) benchmark added. We overclocked the processor a tad more and lowered down the distance scaling option a little bit.