Our first steps in the PC version of GTA Online started yesterday evening and we aimlessly wandered around Los Santos and its surroundings with all settings maxed out. Even with our rig (i5 4670K @ 4.0 GHz, 8 Go RAM, Windows 8.1, SLI of 970s), we couldn't avoid a few frame drops but overall it's safe to say that the PC port of Grand Theft Auto V is definitely well-optimized. Yesterday's patch caused some severe issues performance-wise though, but it will most certainly be fixed in the days to come. Not everyone is concerned as I had no problem while Miguel now finds the game completely unplayable. Check out our four gameplay videos captured at 1080p/60fps. Update: 1440p (DSR) benchmark added. We overclocked the processor a tad more and lowered down the distance scaling option a little bit.
is dragon's crown worth it? wich version vita or ps3, i give a great deal with resolution when it comes to geat 2d art. (5 minutes ago)
Gorgeous has ok mechanics but actually gameplay can become tedious and boring imo. (2 Hours ago)
@GriftGFX: the world needs to open up to pvp ie 8v8 etc. Use ARMA Wasteland mod for guidance and you have a sure fire hit but they won't even be thinking that far ahead. An open world game that looks (2 Hours ago)
we need another splinter cell...only few missions deep on blacklist and it's on backlog but damn that's a good game (2 Hours ago)
I really like the idea of GRW.. I wish the world was a little more interactive and the experience a little more varied. (2 Hours ago)
I'm definitely not getting it at launch if I'm ever playing it. (2 Hours ago)
But yea.. the beta didn't really aid my interest in the game. They may have missed the mark on this one. (2 Hours ago)