Our first steps in the PC version of GTA Online started yesterday evening and we aimlessly wandered around Los Santos and its surroundings with all settings maxed out. Even with our rig (i5 4670K @ 4.0 GHz, 8 Go RAM, Windows 8.1, SLI of 970s), we couldn't avoid a few frame drops but overall it's safe to say that the PC port of Grand Theft Auto V is definitely well-optimized. Yesterday's patch caused some severe issues performance-wise though, but it will most certainly be fixed in the days to come. Not everyone is concerned as I had no problem while Miguel now finds the game completely unplayable. Check out our four gameplay videos captured at 1080p/60fps. Update: 1440p (DSR) benchmark added. We overclocked the processor a tad more and lowered down the distance scaling option a little bit.
[url] i thought GT sport's VR mode was only 1vs1? this clearly shows more than that. (3 Hours ago)
@Moonwalker: i can't imagine it'll be cancelled. i think it'll be about as well received as agents of mayhem though. (3 Hours ago)
the other,....in November it would have been sent out to die with all those heavy hitters, but Spring 2018? Just don't release near RDR2, lol. (3 Hours ago)
@KORNdog: I am more worried about a possible cancelation. Scalebound was delayed and not long after canned. But something tells me Crackdown 3 will make it. On one hand i'm like ''really MS?'' but on (3 Hours ago)
@Sdarts: No problem man. Glad I could help. (6 Hours ago)
@Loakum: Thanks for the warning, gonna avoid the internet like plague now. Thanks a lot, man!!! (9 Hours ago)
Just watch Dunkirk. Really good movie. It makes you feel like you were there. (11 Hours ago)