With Moto Racer 4, all our old memories are back from a distant past, back in 1997 when the first game in the series was launched on Playstation and PC. This sequel to the all time classic is now available, but from what we have seen so far, it's not as polished as what we expected it to be. The PC version we have tested have indeed a few framerate issues and some stuttering, which is all the more disappointing as the game is not really impressive visually. Traces of aliasing can be seen in the environment, as well as some obvious pop-in, which leaves us wonder what the console versions look like. We should have PS4 videos to share in the near future, so we'll find out soon enough. When it comes to handling, the sensations are not that bad on asphalt, but the physics engine is too lacking to make the game truly enjoyable on dirt bikes. That being said, we haven't been able to play much, nor have we progressed enough to unlock the faster bikes. As a result, do not take our first impressions for granted.
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (3 minutes ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (8 minutes ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (2 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (2 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (2 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (2 Hours ago)
@AndreasZ94: Certainly their best game of combining both, hence why I think its their best. They got the pacing right, but it also had a extra element in horror. (2 Hours ago)