We are probably not the best people to ask for advice when it comes to games involving motocycles, but we can tell when one is good. Milestone's MXGP3 has been available for a couple of days and it's a lot of fun, even for amateurs like us. Now running on Unreal Engine 4, this third installment looks pretty good overall, provided you don't look to closely at the backgrounds or the rain effects. We especially love to watch the game's replays, which sometimes look photorealistic. Check out our gameplay footage recorded in standard control mode and medium difficulty setting.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)