Since we had to buy RiME ourselves, we first decided not to give the game any coverage considering all the content which had already been made available everywhere else. Then we were finally sent a code, an hour or so before the game was officially released on Steam, which didn't really change our mind to be honest. After launching it though, we felt we had to give you a glimpse of its beauty in good quality, so YouTube would not be the only way to see the game in action. We can't tell you anything about its length, or even its poor optimization on consoles or even PC, as we haven't seen the game on Xbox One or PS4, and our very little time with it has not allowed us to see anything wrong on PC in terms of performance. We've heard that even powerful rigs can have a hard time maintaining good FPS in later sections, but so far we haven't seen anything noteworthy in that regard. Feel free to share your experience with the game in the comments.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (52 minutes ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (52 minutes ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (52 minutes ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (1 Hour ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (7 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (7 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (7 Hours ago)