The Witcher 3: Wild Hunt being officially available, we can finally propose some 1080p/60fps videos of the PC version with all settings maxed out. On our rig (see inside), the game runs smoothly except during cutscenes where we witnessed some frame drops once in a while. Also worth noticing is that every time we tried to play the fire camp cutscene on ultra (the one that follows the playable introduction), the game froze on us but the audio kept working, leaving us no other choice but to use the lowest settings just to get past it. It's quite odd and we hope it won't happen again later in the story. As you'll see, the PC version, though quite beautiful, doesn't look as impressive as we could hope a few months back. Aliasing is still quite visible and distant trees have a sort of pastel look that reminds a bit of GTA IV on X360/PS3. That aside, the game does look very nice, with very detailed environments and some spectacular views. Update: 4 videos added.
Rig we used to play the game
i5 4670K @ 4.1 GHz, 8 Go RAM, Windows 8.1, SLI Nvidia Geforce GTX 970 Gigabyte OC
Join us for a new GSY Live tonight at 9:30 CET to see the PC version in action.
I'm surprised that performance still matters to you now that the X1X is around lol (4 Hours ago)
And I'd say that most "normal people" would find that performance at this spec beyond acceptable. (4 Hours ago)
Translation: If DOOM is already running well on hybrid portable (in portable mode) what chance does their next game have of performing even better? I'd say those chances are pretty good, actually. (4 Hours ago)
[url] Yakuza: fist of the north star edition. (7 Hours ago)
@MrWhite: if doom is running 560p, with lower res textures and reduced effects at 30fps what chance is there a game on the same engine is going to fair any better? (7 Hours ago)
@Moonwalker: i'm betting the X will be great on your B6 this november :D (8 Hours ago)
@Moonwalker: so, no swapping with the Acer then? (8 Hours ago)