VIDEO | PC, PS4, Xbox One Tuesday, May 19, 2015 | 5:55 PM

Our PC videos of The Witcher 3

Our PC videos of The Witcher 3

The Witcher 3: Wild Hunt being officially available, we can finally propose some 1080p/60fps videos of the PC version with all settings maxed out. On our rig (see inside), the game runs smoothly except during cutscenes where we witnessed some frame drops once in a while. Also worth noticing is that every time we tried to play the fire camp cutscene on ultra (the one that follows the playable introduction), the game froze on us but the audio kept working, leaving us no other choice but to use the lowest settings just to get past it. It's quite odd and we hope it won't happen again later in the story. As you'll see, the PC version, though quite beautiful, doesn't look as impressive as we could hope a few months back. Aliasing is still quite visible and distant trees have a sort of pastel look that reminds a bit of GTA IV on X360/PS3. That aside, the game does look very nice, with very detailed environments and some spectacular views.
Update: 4 videos added.

Rig we used to play the game

i5 4670K @ 4.1 GHz, 8 Go RAM, Windows 8.1, SLI Nvidia Geforce GTX 970 Gigabyte OC


Join us for a new GSY Live tonight at 9:30 CET to see the PC version in action.

To the Village
The Village
Into the Wild
Brother in Arms
Wild Hunt
Ghostbusters 1
Ghostbusters 2

All comments

Commented on 2015-05-19 13:18:05
playing it now all settings on ultra though ive not had any camp fire issues etc like you, ive a gtx 980.

I can not say im impressed at all graphics wise is pretty underwhelming lol

There are still tons of bad textures, and they still can not make good looking flowers and foliage, worst was at the start when looking out from the balcony of your room in the castle and the ivy/leaves on the walls looked horrid and I hate how everything like leaves and trees blows in clumps instead of blowing more individually its like they have stuck them all together.

Cut scenes are nothing great either really, only thing I thought looked good was when using the power where you can push stuff letting out a small blast, if you do that to water it blasts water up and it looks pretty good.

tbh I don't think people getting this on the ps4 will be missing much by not getting the pc version

Theres the usual glitches that really should not be happening in 2015 games like characters clipping through stuff, sometimes when on your horse you can pass through the odd character like they are a ghost.

Im not saying its a bad looking game because its ok, just not as fantastic as I thought or was lead to believe.
Commented on 2015-05-19 14:06:54
Playing with i7-3930k and 780Ti sc @ 3440x1440p with a 30fps lock nearly all ultra settings -- just turned foliage distance to high and turned off most post processing settings as personal preference. Game is very smooth at 30fps locked unlike many other games at 30fps.

The game looks really good and runs better than Dragon Age: Inquisition, just not as good as we were initially hoping for.
Commented on 2015-05-19 14:29:07

Downgrades, downgrades everywhere. Ooh sorry , optimization is what its called Xp
Commented on 2015-05-19 14:43:27
The particle and lighting downgrades is what kills me the most - draw distance can probably be tweaked and low poly environments are not that big of a deal to me.
Commented on 2015-05-19 15:30:38
I only just tested the game in that first sequence after Geralt has a bath.

With gtx 970 on ultra settings, i got much higher than 30fps, it even looks 60fps. Wasn't expecting that at all.
Commented on 2015-05-19 15:47:57
The game looks really impressive overall. I think it will be the best looking rpg until FFXV hits. General object density and attention to detail is pretty unprecedented for an open world rpg of this size. The environment is also pretty accurate to northern Europe. As somebody who is from Scotland, a lot of it is rather familiar.
Commented on 2015-05-19 16:49:21
A lot of sites reporting weak performance on Kepler GPUs. I don't if I can dream of 60fps on my GTX 780. ;_;
Commented on 2015-05-19 17:20:29 In reply to CloudXIV
Yeh I read that just now, it runs all fine on mine BUT I just had a big glitch and I had to restart the section, my horse decided to walk up a slope when I called it back so I could ride it it stayed at the same level of the slope so it was actually floating about 10ft (ingame ft lol) in the air and it just ran around up their as if it was on the ground
Commented on 2015-05-19 23:52:13
With this DowngradeGate I realized that, in many cases, the better hardware gamers have, the more unhappy and unsatisfied they are.

The game looks amazing, yes, there are no dust particles and vegetation looks low res but overall, the game looks great. I'm glad I can play it at 60fps almost all of the time with my GTX780.
Commented on 2015-05-20 02:20:05
It looks pretty good.
Regarding downgrades: I'd rather have a game without the best graphics everywhere and reasonable performance.
Only real problem is the Gameworks stuff, including a lot of things that don't work well on Nvidia previous generation cards and AMD is not cool.
Commented on 2015-05-20 03:39:20
Nvidia is going to kill the pc gaming.
Commented on 2015-05-20 04:38:50 In reply to archnophobia
Posted by archnophobia
Nvidia is going to kill the pc gaming.
Commented on 2015-05-20 12:22:40 In reply to user82
hairworks etc works well everything is turned on and on ultra on mine
Commented on 2015-05-20 17:54:57 In reply to archnophobia
Posted by archnophobia
Nvidia is going to kill the pc gaming.
Because good graphics are bad. Period.
Commented on 2015-05-21 12:59:08
This game is just gorgeous! Seeing the specs.....I'm really glad I have a chance to play this on PC. Thanks Gamersyde.
Commented on 2015-05-23 02:11:48
Yeah, reports are flowing in in regards to the gtx 960 outperforming the 770 4gb, and SLI 960s matching 780Ti's in SLI as well.

Apparently the entire world is tessellated, as well as water, and the 9xx series architecture handles tessellation more effeciently. Still sounds like bullshit, but thats the speculation--that and this one:

Hairworks starts at default setting of 8xMSAA when enabled. In the install directory, you can modify the .ini file, and find the string of text that entails the hairworks MSAA setting. you can change it from 8, to 4, 2, or 0. I would recommend setting it to 2, or 0, especially if you run the game with full scene AA already.

This is why many cutscenes are tanking in performance. Every rendered strand of hair 8x multi-sampled? Who the fucks idea was it to have that the default setting?

Anyhow, hope this helps you guys get some FPS. Try adjusting that in the .ini, and try messing with the tessellation option as well. This will benefit Kepler users, but should benefit everyone all around also.
Commented on 2015-05-23 23:08:34 In reply to marklola25810
Posted by marklola25810
Im not saying its a bad looking game because its ok, just not as fantastic as I thought or was lead to believe.

About the game

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