As you already know if you've taken the time to read our full review, watch our commented gameplay video, or even just listen to the mp3 version to avoid any spoilers, SOMA is really one of our most favorite games in the past few months. It's a very atmospheric title whose main theme is just excellent and it is undeniably Frictional Games' best game to date. We just got our hands on the PS4 version so here are a few videos for you to see how it runs. Aside from some quite surprising slowdowns in the very beginning, the game seems to run at 30 fps most of the time, even in the underwater sections which are a bit more open than the corridors of Pathos II. What is a bit annoying though are the freezes you get every time you reach a checkpoint, giving you the impression that you're playing Half Life² and waiting for the next area to load.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (3 Hours ago)
These Quake betas are too short. They could at least run later into Sunday. (5 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (5 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (6 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (6 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (6 Hours ago)