Published by point and click expert Daedelic but developed by Irresponsible Games, 1954: Alcatraz doesn't completely share the 2D legacy of the German publisher and developer found in series like Deponia or The Whispered World, to name but two. The story is set in the fifties with a jazzy atmosphere that tries to remain faithful to the police detective movies of the time, but it seems to lack a little something to make it really appealing. Joe and Christine, respectively convict in Alcatraz and girlfriend, will have to work together, which means both characters are playable and switchable at any time. The important of choices is said to have an impact on the way the story unfolds and there are multiple endings. That being said, the first German reviews are rather disappointing, so don't expect this new game to be as interesting as Daedelic's other successful titles. Here are a few videos for you to judge.
@Tiz: John finds out he's Dany's nephew after countless banging sessions. He finds out who his family is, but has sex with his aunt. I'd say that's a bittersweet way to end things (1 Hour ago)
@KORNdog: I'm hearing the word 'bittersweet' being used a lot in conjunction with the ending. Could be a union of all the Kingdoms facing the long night with casualties in the millions. (10 Hours ago)