Published by point and click expert Daedelic but developed by Irresponsible Games, 1954: Alcatraz doesn't completely share the 2D legacy of the German publisher and developer found in series like Deponia or The Whispered World, to name but two. The story is set in the fifties with a jazzy atmosphere that tries to remain faithful to the police detective movies of the time, but it seems to lack a little something to make it really appealing. Joe and Christine, respectively convict in Alcatraz and girlfriend, will have to work together, which means both characters are playable and switchable at any time. The important of choices is said to have an impact on the way the story unfolds and there are multiple endings. That being said, the first German reviews are rather disappointing, so don't expect this new game to be as interesting as Daedelic's other successful titles. Here are a few videos for you to judge.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (10 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (10 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (10 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (11 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (17 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (17 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (17 Hours ago)