FIRST 10 MINUTES | PC Wednesday, February 19, 2014 | 11:57 PM

Our videos of 99 Levels To Hell

Our videos of 99 Levels To Hell

Our friend Salocin is back to share with you some videos and his opinion on 99 Levels To Hell, a platform-shooter where you have only one life to complete 99 levels.

99 Levels To Hell is a game that offers similar gameplay to Abuse, with some roguelike elements, on ninety-nine levels full of blood, fireballs and shotgun shots.

From Abuse, 99 Levels To Hell takes its simple control scheme: the keyboard moves the character, the mouse is used to aim at enemies coming from everywhere on the screen. As in every good roguelike, levels are randomly generated as well as the location of the various power-ups. There is however a defined rule: you have to beat a boss at the end of each batch of ten levels. These fights get more and more challenging as time goes and they are a welcome transition between two series of 10 levels. The game is highly replayable, with permadeath forcing you to start over your progression again and again.

99 Levels To Hell's soundtrack is pretty good and offers some old-school sound effects that suits the game well. The game also has a simple graphic identity and it also offers much variety in terms bestiary of enemies. Graphics-wise, we must underline the nice use of light and shadows, which work well throughout the levels. To finish, let us remind you that 99 Levels To Hell is available on PC and MAC for only $4.99.

Gameplay #1
Gameplay #2
Gameplay #3

All comments

Commented on 2014-02-20 09:54:41
Now those are good blood effects!
Commented on 2014-02-20 10:26:42
Nice facebook sound effect. :-) Game looks good.
Commented on 2014-02-20 11:44:22
Im already getting sick of theese 8 bit 16 bitisch indies :-/

About the game


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    nostradamus oh, hi jhonny. (1 Hour ago)
  • nostradamus
    nostradamus @Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
  • GriftGFX
    GriftGFX These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
  • Megido
    Megido The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
  • nostradamus
    nostradamus lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (4 Hours ago)
  • nostradamus
    nostradamus the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (4 Hours ago)
  • nostradamus
    nostradamus @Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (4 Hours ago)
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