Our friend Salocin is back to share with you some videos and his opinion on 99 Levels To Hell, a platform-shooter where you have only one life to complete 99 levels.
99 Levels To Hell is a game that offers similar gameplay to Abuse, with some roguelike elements, on ninety-nine levels full of blood, fireballs and shotgun shots.
From Abuse, 99 Levels To Hell takes its simple control scheme: the keyboard moves the character, the mouse is used to aim at enemies coming from everywhere on the screen. As in every good roguelike, levels are randomly generated as well as the location of the various power-ups. There is however a defined rule: you have to beat a boss at the end of each batch of ten levels. These fights get more and more challenging as time goes and they are a welcome transition between two series of 10 levels. The game is highly replayable, with permadeath forcing you to start over your progression again and again.
99 Levels To Hell's soundtrack is pretty good and offers some old-school sound effects that suits the game well. The game also has a simple graphic identity and it also offers much variety in terms bestiary of enemies. Graphics-wise, we must underline the nice use of light and shadows, which work well throughout the levels. To finish, let us remind you that 99 Levels To Hell is available on PC and MAC for only $4.99.
what did you see that made you think it isn't an action rpg? (47 minutes ago)
@alimokrane: it is an action RPG. it's also made by 14 people...apparently. (48 minutes ago)
instead it seems like a poor man's Zelda... (54 minutes ago)
@KORNdog: well that gameplay of biomutant has put me off now... what a shame... I thought it would be more like an action rpg game (56 minutes ago)
[url] ohhhh, pretty. think this is the first slim special edition i've liked the look of. (56 minutes ago)
microsoft is so dumb! why not release all the age of empire remakes and age of empire 4 on xbox one..... just so frigging dumb... it's another exclusive to have for crying out loud. (59 minutes ago)
..or it ends up being too ambitious and developed forever like Star Citizen, hopefully not being cancelled. (1 Hour ago)