A few months after the 360 version, Deadlight finally arrived on PC yesterday but unfortunately the port is rather lazy. Indeed, not only are the graphics options limited, but the framerate is also caped at only 30 frames per second. The game does not look very different from the console version but there is a bit less aliasing however. That being said, we think the game is a proof of poor optimization since we witnessed a few framerate drops even with our newly-acquired GTX 670. Odd to say the least. Update: One 60 fps gameplay video added. Details inside.
Note: Two engine.ini files need to be modified ("\Steam\SteamApps\common\Deadlight\LOTDGame\Config" and "My Documents\My Games\UnrealEngine3\LOTDGame\Config") to make it work. Search for MinSmoothedFrameRate and MaxSmoothedFrameRate and replace 20 and 30 by 60 and 62.
crowbcat assdromeda video [url] gotta make some popcorn, yass! (3 minutes ago)
runs like dog crap. ndog indeed evolved from being a crap developer on teh early days on game design. (1 Hour ago)
crash bandicoot is a bad game. not only it has a completelly f'up save system made to be shit for no complete reason, wehre one can only save on bonus levels and Once, but it reuses all levels. (1 Hour ago)
That doesn't make sense. Wouldn't a bottom dweller have all the time in the world to watch movies? Don't you? (3 Hours ago)
as confirmed from a native of one of the two supposed languages, if it weren't for one being referenced and put aside. but i guess a bottom dweller wouldn't have the time to see foreign movies. (4 Hours ago)
@Sdarts: I'm not sure that "better than Geralt's VA" is much of an achievement, lol. (4 Hours ago)
As confirmed by a verified weebo. (4 Hours ago)