A few months after the 360 version, Deadlight finally arrived on PC yesterday but unfortunately the port is rather lazy. Indeed, not only are the graphics options limited, but the framerate is also caped at only 30 frames per second. The game does not look very different from the console version but there is a bit less aliasing however. That being said, we think the game is a proof of poor optimization since we witnessed a few framerate drops even with our newly-acquired GTX 670. Odd to say the least. Update: One 60 fps gameplay video added. Details inside.
Note: Two engine.ini files need to be modified ("\Steam\SteamApps\common\Deadlight\LOTDGame\Config" and "My Documents\My Games\UnrealEngine3\LOTDGame\Config") to make it work. Search for MinSmoothedFrameRate and MaxSmoothedFrameRate and replace 20 and 30 by 60 and 62.
@droezelke: i think its time for you to find a new hobby (11 minutes ago)
I hear ya. Game in general just don't seem to do it for me as I get older. A shame too considering I have decent bandwidth that only took 20 years to get. Which may leave soon; if you know what. (24 minutes ago)
The end of last year wasn't good. This year didn't even start yet,but there isn't 1 announced game that really intrigues me. (25 minutes ago)
RDR1 didn't do it for me, Days Gone still has to prove itself, Same with Spiderman. DBH could be good. Death stranding: who knows (27 minutes ago)
@droezelke: Really? Red Dead Redemption 2, God of War, Days Gone, Spiderman, Detroit Become Human, Dragonball Fighter Z, and Death Stranding don't excite you? (42 minutes ago)
@Moonwalker: hang in there and be strong pal. (44 minutes ago)
It's looking to be a pretty boring game year. (50 minutes ago)