After three years of development and a fairly good amount of money, Dragon's Dogma is finally available. Visually, the game is certainly a bit disappointing, with too many pop-up and framerate issues, some annoying traces of aliasing and poorly designed characters. That being said, it you can get passed all that, the landscapes are pretty nice nonetheless and the combat system, not to mention the impressive monsters, make the game very appealing. It's just a shame there is no strong story behind the game, as in the end, Capcom's title really is a mix of good and just average. We captured a few videos of the Xbox 360 version, so come on in and check them out.
The difference is that they are cinematic set-pieces designed by an animation director and etc to look very cool/badass, which they do. Still the game I'm most looking forward to on Xbox One. (21 minutes ago)
@digi_matrix: QB's physics simulation is great, but the stop, forward and rewind time mechanic is nothing new, it's basically a real time "Photo mode" like the ones in Infamous:SS and DA:I. (23 minutes ago)
@GriftGFX: C'mon, you know you love tinkering with it, like any advanced PC user. =P (25 minutes ago)
@digi_matrix: at work atm so will check iab ;) (2 Hours ago)
@Moonwalker: Oh man im so glad i preordered that! Looks awesome and def dig the controller!! Just wish the actually box had an overlay sleeve instead of being directly printed. (3 Hours ago)
@digi_matrix: For me its the best looking game this gen. The style and usage of effect is insane. Originality>all (3 Hours ago)
Unboxing of the white X1. Looks really cool, controller especially: [url] (4 Hours ago)