FIRST 10 MINUTES | X360, PS3, PC Wednesday, November 28, 2012 | 9:50 PM

Our videos of Far Cry 3

Our videos of Far Cry 3

Far Cry 3 is clearly the last big release of this year so we couldn't fail to deliver a bunch of gameplay videos for you guys. We'll start with the 360 version but we should be able to add some PC footage by tomorrow if things go according to plan. As you'll see, this third installment is quite demanding for 7-year-old consoles, so don't be surprised to see a lot of aliasing, tearing issues and, maybe more importantly, rather low framerate (though it does not seem to drop). On PC, you will need a very good rig to be able to run the game in the highest settings, but even on high there can be occasional slowdowns with a GTX 670 (limited by a 2.67Ghz CPU). Many say that the game looks amazing but we don't think it looks that impressive compared to other games. Maybe we've gotten hard to please, you tell us.
Update 3: 9 PC images added.

Note: The game has been patched today and it runs a lot smoother now, which allows to enjoy the environments a lot more. Also, the DirectX 11 feature which was odly blocked for some people is now available in the menu, so graphics benefit from it, even when not pushing all the directX 11 features to the maximum. In our images for example, we used no MSAA Antialiasing, standard Alpha to Coverage, and SSAO only. Now we're talking.

The First 10 Minutes #1 (360)
Environments (360)
Gunfights (360)
The First 10 Minutes #2 (360)
What's up Doc? (360)

All comments

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Commented on 2012-11-28 11:52:18
still looks terrific on 360 !

this year was the year of creative games and next year is gonna be the year of the most visually beautiful games

and FarCry3 is the line between and you've gotta cross it !
Commented on 2012-11-28 12:16:41
Yeah i can see why it doesn't amaze you as much as reviews said. I have the same. After Halo 4 i notice how it seems really difficulty to really get impressed by other graphics, i'm even talking about Hitman Absolution, it sure is a looker, but i just didn't go 'WOOOOW' when i started to play it. FC3 still looks really good, but in some ways Crysis on 360 looks better, especially when you dive underwater, that looks so damn realistic in Crysis and Crysis 2.
Commented on 2012-11-28 12:22:30
Watched the environments video, looks gorgeous. Has Driftwood become...*dun dun dun* a graphic snob? Sure I might notice some of the tearing if I'm watching this on a laptop mere inches from my face, but won't notice it playing on a TV.

Reading the translated French page, you seem to be more interested in AC 3's landscapes but to me old America looks really flat especially the ciites. The only part interesting was the snow, but I just like snow.
Commented on 2012-11-28 12:25:16 In reply to digi_matrix
When I mention AC3's landscapes I mean the Frontier, the Homestead, not the cities, which look terrible. The surroundings of Boston are particularly ugly and empty. But then again, there is no wow factor when discovering FC3, at least for us. :/

To be honest, the framerate of the console version gave me a bad headache.
Commented on 2012-11-28 12:36:55 In reply to Driftwood
In the environments video, there was nothing obvious about a low framerate but you've played the game so fair due.
Commented on 2012-11-28 12:38:32
screen tearing looks far worse here then previous console footage i've seen. it's bad in either case, but i felt like i could probably ignore it in the footage i'd seen, here it looks downright horrible. still waiting on the digital foundry verdict to see if it's even worth bothering with on consoles.
Commented on 2012-11-28 12:39:45 In reply to digi_matrix
There are no real framerate drops from what I have seen, but the game doesn't look smooth for some reason. I think framerate is way below 30 fps. And it's not even 720p, as proven by the black lines on top and at the bottom of the screen.
Commented on 2012-11-28 12:58:00
I watched the gunfights video too, it looks fine it terms of framerate, nothing horrible or anything. But i agree about the graphics, when you see this and compare it to PC...it's just insane. I really hope MS is finally bringing a new console next year, cause its games like these and next year Crysis 3 that will show the consoles simply can't really do it anymore.
Commented on 2012-11-28 13:07:37 In reply to Moonwalker
Posted by Moonwalker
I really hope MS is finally bringing a new console next year, cause its games like these and next year Crysis 3 that will show the consoles simply can't really do it anymore.
Even with new consoles, PC versions will always look much better. I expect comments like this after Crysis 4 came out for next platforms.

Watched the Environments video - really bad performance, frame rate and tearing are worse than FC2 (360). :/
Commented on 2012-11-28 13:13:34
"PC versions will always look much better"...why bring the obvious up :S
Commented on 2012-11-28 13:19:55 In reply to Sath
Posted by Sath
"PC versions will always look much better"...why bring the obvious up :S
Wasn't he talked about pc and previous post? Forget it.
Commented on 2012-11-28 13:23:28
Never enjoyed a Far Cry game but pre ordered this last week...
Commented on 2012-11-28 13:25:17 In reply to Moonwalker
Posted by Moonwalker
Yeah i can see why it doesn't amaze you as much as reviews said. I have the same. After Halo 4 i notice how it seems really difficulty to really get impressed by other graphics, i'm even talking about Hitman Absolution, it sure is a looker, but i just didn't go 'WOOOOW' when i started to play it. FC3 still looks really good, but in some ways Crysis on 360 looks better, especially when you dive underwater, that looks so damn realistic in Crysis and Crysis 2.
Is it not the case of this being a huge open world game therefore it's far harder to make it look better than titles like ya Halo's, Crysis or Uncharteds?
Commented on 2012-11-28 13:25:23 In reply to Xoar
Posted by Xoar
Never enjoyed a Far Cry game but pre ordered this last week...
I'm on the same boat. Didn't even liked the original from Crytek. :)
Commented on 2012-11-28 13:32:39 In reply to Xoar
The first Crysis was pretty open worlded my friend :D
Commented on 2012-11-28 13:34:42 In reply to Moonwalker
Posted by Moonwalker
The first Crysis was pretty open worlded my friend :D
Open world-ish but not open world per se. Rather big areas, but by no means totally open world as in one big map.
Commented on 2012-11-28 13:35:48 In reply to Moonwalker
Posted by Moonwalker
The first Crysis was pretty open worlded my friend :D
except it really wasn't. it was small chunks of open-ish level in an overarching large island. but you could't run across the entire thing like you can here.
Commented on 2012-11-28 13:51:22
Ah yes, that is definitely true. It's just unreasonable to expect that of this hardware. I just wonder one thing...how is Rockstar going to manage to have GTA V running with a decent framerate and hopefully little to no tearing next year on these consoles?
Commented on 2012-11-28 13:52:24
in cutscenes that zoom-out/in there is some pop-in, but more important pretty low screen-tearing, probably between the 5-10 percentage. Let's see if it's another DmC situation like in the latest multiplatform, where the ps3 version has 15% of torn frames,

http://ps360.ldblog.jp/archives/53842150.html

that crap can cut wood.
Posted by Seth
Even with new consoles, PC versions will always look much better. I expect comments like this after Crysis 4 came out for next platforms.

Watched the Environments video - really bad performance, frame rate and tearing are worse than FC2 (360). :/
thea, that a WROOOOOOOOOOOOOOOOOOONG!!!: )

Both console games are capped at 30fps, but unfortunately the only way they can achieve this is by turning off v-lock altogether. Both versions have pretty bad screen-tear 'episodes' and frame-rate - weirdly - takes a big hit on internal scenes. However, 360 gets closer to maintaining 30fps, with a 10-to-15 per cent performance advantage over PS3 in challenging, like-for-like scenes.

Screen-tear is the big dividing factor here, though. In our collection of test scenes, 360 on average typically tore less than 10 per cent of the console's 60Hz output - fewer than six torn frames in a second, as an average. On PS3, that zooms right up to 30 per cent, 20 torn frames. In the worst case scenario we measured, we saw screen-tear at 14 per cent on Xbox 360... a figure that ballooned all the way up to 43 per cent on the same video from PS3.

If bad consoles versions is your main issue it has nothing to do with them getting old, but never being up to pc standards. you should've asked for new hardware almost after they came out.
Commented on 2012-11-28 14:03:24 In reply to nostradamus
Posted by nostradamus
in cutscenes that zoom-out/in there is some pop-in, but more important pretty low screen-tearing, probably between the 5-10 percentage. Let's see if it's another DmC situation like in the latest multiplatform, where the ps3 version has 15% of torn frames,

http://ps360.ldblog.jp/archives/53842150.html

that crap can cut wood.
Holy shit man, that is terrible. While more and more devs seem to get things right for PS3 lately...still some seem to struggle. What i find a bit odd though is how producer of Far Cry 3, Dan Hay said that the PS3 version would be amazing or something along those lines and the 360 version would be great. But so far it once again seems to be the 360 version that is the one to get, if one is going for the console version.
Commented on 2012-11-28 15:06:04 In reply to Moonwalker
Posted by Moonwalker
The first Crysis was pretty open worlded my friend :D
Nah it gave a pretty good illusion of an open world, but the game was build around several big but "walled" of areas and the occasional disguised corridor.
Commented on 2012-11-28 15:31:15
"Shit, it burns when I piss. Should've used a rubber!"
Commented on 2012-11-28 15:53:30 In reply to Moonwalker
Posted by Moonwalker
Ah yes, that is definitely true. It's just unreasonable to expect that of this hardware. I just wonder one thing...how is Rockstar going to manage to have GTA V running with a decent framerate and hopefully little to no tearing next year on these consoles?
i expect it will perform to the same standard GTA4 did...so framerate drops here and there but nothing to make it unplayable. My only concern for that game framerate wise would be if theres any gameplay emphasis on wooded area's...red dead really struggled in those area's on the 360.

Farcry 3 looks nice looking and all that, but the only thing thats got it back on my radar are th glowing reviews about how it handles its story.

Also, its about time border lines made a come back, they were all the rage back in the ps1 days. I guess its like all nastalgia though..its never as good when you go back
Commented on 2012-11-28 16:15:34
Nostradamus, was that about Far Cry 3? Cause someone else said the exact opposite on the PS3 version:

http://www.gtaforums.com/index.php?showtopic=53602...
Commented on 2012-11-28 18:15:57
a random person? there is some footage from gamersyde and is as good as it is, for a initial sample. If you want solid facts like tearing/frame-rate/AA, expect'em from ps3blog or Digital Foundry on upcoming days.
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