About the game
- Far Cry 3
- PC, X360, PS3
- Published by Ubisoft
- Developed by Ubisoft Montreal
- French release: Available
- US release: Available
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Page 1 2 3 4 >>this year was the year of creative games and next year is gonna be the year of the most visually beautiful games
and FarCry3 is the line between and you've gotta cross it !
Reading the translated French page, you seem to be more interested in AC 3's landscapes but to me old America looks really flat especially the ciites. The only part interesting was the snow, but I just like snow.
To be honest, the framerate of the console version gave me a bad headache.
I really hope MS is finally bringing a new console next year, cause its games like these and next year Crysis 3 that will show the consoles simply can't really do it anymore.
Watched the Environments video - really bad performance, frame rate and tearing are worse than FC2 (360). :/
"PC versions will always look much better"...why bring the obvious up :S
Yeah i can see why it doesn't amaze you as much as reviews said. I have the same. After Halo 4 i notice how it seems really difficulty to really get impressed by other graphics, i'm even talking about Hitman Absolution, it sure is a looker, but i just didn't go 'WOOOOW' when i started to play it. FC3 still looks really good, but in some ways Crysis on 360 looks better, especially when you dive underwater, that looks so damn realistic in Crysis and Crysis 2.
Never enjoyed a Far Cry game but pre ordered this last week...
The first Crysis was pretty open worlded my friend :D
The first Crysis was pretty open worlded my friend :D
http://ps360.ldblog.jp/archives/53842150.html
that crap can cut wood.
Even with new consoles, PC versions will always look much better. I expect comments like this after Crysis 4 came out for next platforms.
Watched the Environments video - really bad performance, frame rate and tearing are worse than FC2 (360). :/
Both console games are capped at 30fps, but unfortunately the only way they can achieve this is by turning off v-lock altogether. Both versions have pretty bad screen-tear 'episodes' and frame-rate - weirdly - takes a big hit on internal scenes. However, 360 gets closer to maintaining 30fps, with a 10-to-15 per cent performance advantage over PS3 in challenging, like-for-like scenes.
Screen-tear is the big dividing factor here, though. In our collection of test scenes, 360 on average typically tore less than 10 per cent of the console's 60Hz output - fewer than six torn frames in a second, as an average. On PS3, that zooms right up to 30 per cent, 20 torn frames. In the worst case scenario we measured, we saw screen-tear at 14 per cent on Xbox 360... a figure that ballooned all the way up to 43 per cent on the same video from PS3.
If bad consoles versions is your main issue it has nothing to do with them getting old, but never being up to pc standards. you should've asked for new hardware almost after they came out.
in cutscenes that zoom-out/in there is some pop-in, but more important pretty low screen-tearing, probably between the 5-10 percentage. Let's see if it's another DmC situation like in the latest multiplatform, where the ps3 version has 15% of torn frames,
http://ps360.ldblog.jp/archives/53842150.html
that crap can cut wood.
The first Crysis was pretty open worlded my friend :D
Ah yes, that is definitely true. It's just unreasonable to expect that of this hardware. I just wonder one thing...how is Rockstar going to manage to have GTA V running with a decent framerate and hopefully little to no tearing next year on these consoles?
Farcry 3 looks nice looking and all that, but the only thing thats got it back on my radar are th glowing reviews about how it handles its story.
Also, its about time border lines made a come back, they were all the rage back in the ps1 days. I guess its like all nastalgia though..its never as good when you go back
http://www.gtaforums.com/index.php?showtopic=53602...