Far Cry 3 is clearly the last big release of this year so we couldn't fail to deliver a bunch of gameplay videos for you guys. We'll start with the 360 version but we should be able to add some PC footage by tomorrow if things go according to plan. As you'll see, this third installment is quite demanding for 7-year-old consoles, so don't be surprised to see a lot of aliasing, tearing issues and, maybe more importantly, rather low framerate (though it does not seem to drop). On PC, you will need a very good rig to be able to run the game in the highest settings, but even on high there can be occasional slowdowns with a GTX 670 (limited by a 2.67Ghz CPU). Many say that the game looks amazing but we don't think it looks that impressive compared to other games. Maybe we've gotten hard to please, you tell us. Update 3: 9 PC images added.
Note: The game has been patched today and it runs a lot smoother now, which allows to enjoy the environments a lot more. Also, the DirectX 11 feature which was odly blocked for some people is now available in the menu, so graphics benefit from it, even when not pushing all the directX 11 features to the maximum. In our images for example, we used no MSAA Antialiasing, standard Alpha to Coverage, and SSAO only. Now we're talking.
@Moonwalker: watch the link, its abit of a piss take of sonys ps4 announcement. Expect them to do the same with the xbox one. Funny watch (2 Hours ago)
@KORNdog: thats what i'm looking forward to the most next gen..the sony fanboy conspiracers. They out fanboyed every other fanboy this gen..everybody was in microsofts pocket for the first few years (2 Hours ago)
I mean the idea of it as a portable sketchbook is sorta silly even, when you consider how cheap and portable PAPER is. (3 Hours ago)
So expensive for an ARM tablet though :| (3 Hours ago)
The 8 sorta fits into that niche where its extra portability becomes attractive I think. (3 Hours ago)
Yea I sorta figured that was bound to happen. And would happen to me too. I mean my laptop barely gets use as is. (3 Hours ago)
@GriftGFX: I don't use it too much anymore, i suppose the novelty wore off. It's still nice for doodling though. (3 Hours ago)