After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
@Executioner_UK: I totally forgot about how great the music was until i watched that video again. The bit where the girl laughs, excellent!! :D (5 Hours ago)
It's clear that they are properly developing this title compared 2 to, you'd think that would pay off. Soon we will find out. Very very curious about Scalebound too and more QB is always good. (6 Hours ago)
@KORNdog: Whatever team is behind Dave Jones who is the original creator of Crackdown. That's the team behind it, so, high hopes unless they have literally learned nothing since the 1st game. (6 Hours ago)
Something this cloudgine will bring i assume. Is it the original devs making it? (6 Hours ago)
A fair few games have come and gone since crackdown that improved on its traversal, sandbox nature, abilitiesand depth. So they will hopefully bring their A game to give us something new. (6 Hours ago)
@KORNdog: The only fun came from some new grenades, weapons, 4P co-op, the wing suit and the fact you could pilot helicopters. The rest was utter turd. (6 Hours ago)
@KORNdog: Crackdown 2 had less than a year dev time I think. It was rushed, I dunno why. The city was exactly the same with a bit of debris and zombies. (6 Hours ago)