After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
And he's complaining that he's getting ripped off? his goddamn 100 dollar bundle gets him the current game with all bells and whistles, and all future content. I don't see what he's even angry about. (12 minutes ago)
Like Evolve. he thinks the graphics artists should work on a campaign instead of making skins? He doesn't realize that the graphics artists can't do shit for the main game at the end of the dev cycle. (12 minutes ago)
@Bakutheswede: <i'm sure he is angry at times, problem si he is usually angry about the wrong things, because he doesn't know wht he's talking about :P (14 minutes ago)
@Megido: Not to mention the fact that he is never actually angry, i can't stand that asshole. (19 minutes ago)
@GriftGFX: Angry joe - 1 minute of ill informed opinions, 30 minutes of wearing a costume and yelling. (3 Hours ago)
@droezelke: I find that's rarely the case. And I don't generally agree with the monetization of game design.. but there are a lot of really killer free games out there. (3 Hours ago)
@GriftGFX: Happy to play a good F2P. But not when balance is destroyed for money. I'll run it on PC to see the first dx12 game on Windows 10 (3 Hours ago)