After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
but they're not going to back away from it. That's why the subtle acceptance of UWP is a very real problem. It's mostly the consumer's dumb fault I guess. (13 minutes ago)
Why? He keeps saying they're addressing consumer complaints while avoiding the real issues with the sandbox. Fixing v-sync isn't going to cut it. The whole agenda is fundamentally flawed (14 minutes ago)
Spencer should be honest about that by saying it will improve soon. That would be good PR. If Remedy says that they can't optimise for UWP, that should be his concern. (15 minutes ago)
I saw those comments live and I think they're just talk. Talk is cheap. (16 minutes ago)
@jmd749: He's not saying that any major titles will come to steam. Probably only low budget games. But denying that UWP and the store are disasters, is stupid PR. (17 minutes ago)
Also welcome to 2016 Kratos. A single dad who stuggles to express his emotions. (38 minutes ago)
Haven'ät awtrched the whole thing yety, but 10 minutes in and all they've done is talk about the game like it's a movie. Disappointing. (39 minutes ago)