The Metroidvania genre is usually quite popular among indie developers and Hollow Knight seems to be a game to keep an eye on. We particularly like its art style, but what makes it engaging is both its level design and gameplay mechanics. Much like in the Dark Souls series, dying means you have to lose something valuable that you can only retrieve if you manage to go back to the exact spot where you were killed (and you beat your own ghost). It's not souls you lose here, but what serves as money to buy new charms or various items. There are also souls in the game though, as you collect them every time you hit an enemy, which fills a sort of gauge that can be used to either replenish your health, or launch a special attack. It's an interesting mechanic as you're rewarded for playing well and being offensive. The only downside at the moment is that we've been experiencing occasional freezes, which can be annoying during a boss fight (there are 30 of them, and more than 140 different enemies!).
I can dock without fear now. (1 Hour ago)
For those that haven't played What Remains of Edith Finch yet, just make sure you have 3-4 hours available and go play it. It's absolutely briliant! If you liked Inside, you will like this game. (4 Hours ago)
@digi_matrix: You were so right about What Remains of Edith Finch. One of the best games I have ever had the pleasure to play. This year... this fucking year in games!!! What a time to be alive. (4 Hours ago)
@GriftGFX: always use protection. (9 Hours ago)
Hope my screen protector comes soon so I can finish setting up my Switch. I aint docking it naked. (10 Hours ago)
Looking on NeoGAF I found info that it concerns a character Third-person action game. Free to play is also mentioned but it's all a bit unclear if that's the same project. (11 Hours ago)
A studio called Studio Gobo announced a partnership with MS. [url] (11 Hours ago)