FIRST 10 MINUTES | X360, PS3, PC Thursday, July 12, 2012 | 6:35 PM

Our videos of Inversion

Our videos of Inversion

Although it was released in North America quite a while back, Inversion is only available in Europe as of this week. Some will say we haven't been missing much and it is true somehow. Saber Interactive's game is indeed a poor copy of several titles, Gears of War being the most obvious of the bunch. The gravity gimmick is not used at its full potential and the shooting mechanics are way behind Epic's series. Story isn't that interesting either, despite the twist which happens at some point in the course of the game. All things considered, the ending is a bit original for a video game, but the very last image after the credits partly ruins it for the sake of a potential sequel. That being said, the game being cheap (40€), it could still keep you entertained for a little while this summer.

Introduction
Invasion
First 10 minutes
Gameplay #1
Gameplay #2
Environments

All comments

Commented on 2012-07-12 19:13:12
I am quite impressed with the interaction of the levels (shooting out walls, doors, etc). Nice and colourful too!
Commented on 2012-07-12 22:55:17
One of Giant Bombs goty candidates ;) http://www.youtube.com/watch?v=ABKmKKyD8AM
Commented on 2012-07-13 04:45:24
hmm seems solid enough and i'll probably get it later some point. Writing is a bit naff though "what was that" while looking directly at some never before seen floating road debris
Commented on 2012-07-13 06:54:06
Looks good and like a lot of fun ! :)
Commented on 2012-07-13 11:26:39
Could work as a time killer, after I've first finish a dozen other games that I haven't had a chance to play yet.
Commented on 2012-07-14 14:02:01
Unless everyone in that world makes it their life duty to go to the gym every day. I don't get why every character seems so damn hulk build like.

About the game


What's up?
  • MrWhite
    MrWhite Not sure if they've improved much these days. (46 minutes ago)
  • MrWhite
    MrWhite A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (46 minutes ago)
  • GriftGFX
    GriftGFX The voice acting was always regarded as pure cheese. (48 minutes ago)
  • MrWhite
    MrWhite Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (49 minutes ago)
  • GriftGFX
    GriftGFX This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (49 minutes ago)
  • MrWhite
    MrWhite Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (50 minutes ago)
  • GriftGFX
    GriftGFX Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (51 minutes ago)
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