After a successful Kickstarter campaign, Loading Human will be part of the PS VR line-up tomorrow and we were able to play the beginning of the adventure to capture a few videos. Running now on Unreal Engine (it was originally developed with Unity), this game seems pretty engaging from the looks of it. Even though the developers advise to play with the PS Move controllers, we didn't find it natural enough and we switched to the DualShock to record our footage. Right from the start, you'll see that there are numerous possible interactions with the game world. We haven't had time to play enough of the game to tell you exactly what it is actually worth, but what we have seen made us want to see more, which is usually a good sign.
My foremost concern is the quality of game design and user experience. I don't actually care about the exploitation of whales much if it doesn't hurt the game. (2 minutes ago)
So then top players stop wearing their loot so that they don't get matched with noobs? Sounds like a bad plan. Hopefully anything that implements this stuff leans heavily on ELO first. (3 minutes ago)
Fuck!!! it just came to me, this type of Micro Transactions Match Making (MTMM) based system will mostly be used to explore children and teenagers. And other companies will follow suit. Jesus... (10 minutes ago)
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases". Today is a really fucking bad and depressing day. (18 minutes ago)
Rolling Stone - Activision Researched Using Matchmaking Tricks to Sell In-Game Items: [url] (18 minutes ago)
Yes, EA totally ruined that franchise. DS1 was awesome, DS2 was still great, DS3 was... different (1 Hour ago)
*i mean dead space 2. from people who jumped from the first expecting a same game, felt a bit lukewarm a nd a game that was molding it self for the tropes of that gen. (2 Hours ago)