A few hours from now, you'll all be able to get your hands on the trial version of Mad Riders, Techland's latest title. Technically, this new racing game is quite colorful, with highly detailed tracks, quite an impressive draw distance and the fastest framerate you've seen in a while. The game also runs very smoothly, with almost no pop-up or aliasing issues to be seen. The only catch is you must accept a rather poor physics engine and the very arcadey controls which go with it. Not sure everyone will appreciate it, but hey, that's what demos are for. Update: Two video added along with the launch trailer.
during the 64 era Nintendo at least had Rare in their prime, but it was the start of real painful gaps in content. (3 Hours ago)
if you skipped the 64, Gamecube and Wii you may not feel their software issues the same as others. From what they've shown so far they've done little to correct their previous console issues. (3 Hours ago)
I don't think Nintendo can or will fit the mold he expects them to though. They never have, really. (4 Hours ago)
Jim always presents a solid argument. I think Nintendo has more wiggle room with this thing than people think if the market responds poorly to it. A portable SKU for example. (4 Hours ago)
@droezelke: The complaints he has in that video are mostly valid I'd say, sadly. (4 Hours ago)