As promised, here are a bunch of videos of Max Payne 3 captured with a retail version of the game. Though the tiny crosshair does not always make it easy to aim (more than once we found ourselves looking for it on the screen), playing this third installment in the franchise is a lot of fun. Max is still Max, which means he comes with some serious baggage and he kills a lot of bad guys. There is a slight change in terms of atmosphere but the story is as dark as ever. A very good action game in the end, but we were surprised to see so many cutscenes, as we're not sure the hardcore fans will enjoy having to sit and watch quite regularly, instead of simply playing.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)