After Resident Evil 5, Capcom had to prove they could bring the franchise to the same level as the best third person shooters out there. Resident Evil 6 was supposed to be the proof of the pudding, but unfortunately it fails in most departments. Technically first, it is a disappointment, especially compared to the previous game. Everything is so dark you can't see a thing, textures are terrible and framerate is still rather low. Gameplay-wise, it plays better than before but it is still far behind the likes of Gears of War and Uncharted. The cover system is a pain in the neck, aiming is not precise enough and overall, it all feels dated. Atmosphere is still pretty good though, provided you accept to see a lot of common places. This sixth episode is then not what we hoped it would be, and though it still can be a fun game to play, we're not sure that's enough for a Resident Evil game.
wat wat is swiss fucking chocolate pig- (3 Hours ago)
@nostradamus: was any of that English? (3 Hours ago)
crapcom shutting down subbed plays of Fictional Jap. Ace Attourney from youtube. so then, Fuck you, peep who called me on using "crap"com moniker. (4 Hours ago)
I've started a new game in Metro 2033 Redux and man, still loving that atmosphere, so good! And the 60fps is lovely. Gonna take some getting used to 30fps in the new one next year. (4 Hours ago)
@Sdarts: Oh the room isn't the problem. Before I made the final decision on the 65 incher I made sure my living room would be OK for it. It was just me being stupid yesterday :) (4 Hours ago)