After Resident Evil 5, Capcom had to prove they could bring the franchise to the same level as the best third person shooters out there. Resident Evil 6 was supposed to be the proof of the pudding, but unfortunately it fails in most departments. Technically first, it is a disappointment, especially compared to the previous game. Everything is so dark you can't see a thing, textures are terrible and framerate is still rather low. Gameplay-wise, it plays better than before but it is still far behind the likes of Gears of War and Uncharted. The cover system is a pain in the neck, aiming is not precise enough and overall, it all feels dated. Atmosphere is still pretty good though, provided you accept to see a lot of common places. This sixth episode is then not what we hoped it would be, and though it still can be a fun game to play, we're not sure that's enough for a Resident Evil game.
Actually.. one of the fascinating things about PUBG is its popularity despite any sort of objective it gives its audience. There's no sense of progression yet.. no real carrot on the end of the stick. (2 Hours ago)