After Resident Evil 5, Capcom had to prove they could bring the franchise to the same level as the best third person shooters out there. Resident Evil 6 was supposed to be the proof of the pudding, but unfortunately it fails in most departments. Technically first, it is a disappointment, especially compared to the previous game. Everything is so dark you can't see a thing, textures are terrible and framerate is still rather low. Gameplay-wise, it plays better than before but it is still far behind the likes of Gears of War and Uncharted. The cover system is a pain in the neck, aiming is not precise enough and overall, it all feels dated. Atmosphere is still pretty good though, provided you accept to see a lot of common places. This sixth episode is then not what we hoped it would be, and though it still can be a fun game to play, we're not sure that's enough for a Resident Evil game.