Slender: The Arrival was released on PC a while back but we hadn't had the chance to play it very much until now. This independent horror game is the sequel to the famous Slender: The Eight Pages and it still proposes a very efficient atmosphere, but it unfortunately also suffers from a few performance issues. Because the shadow effects are so demanding and the number of trees (and the shadows they cast) is so important, framerate cannot hold a steady 60 frames per second, even on good hardware like ours. There are even instances where it dropped to 30 fps on our i5 4670K (4.0 GHz, 8Go RAM, GTX 670). Pop-up can also get in the way of what is, despite all this, quite a scary experience overall.
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (17 minutes ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (22 minutes ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (1 Hour ago)
Snatcher was awesome, played it on the European Mega CD (3 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (4 Hours ago)
never played snatcher, but policenauts has a awesome scenario. (4 Hours ago)