You know us, we can't say we have really been convinced by motion gaming just yet. So when we got our copy of Sorcery, we confess we were a bit prejudiced. We thought it was going to be just another collection of awkward mini-games, or at best, a game designed for children. It turns out we were wrong. This game developed by The Workshop may not be a triple A title, but its nice graphics, endearing characters and humor makes it really pleasant to play. The controls are rather responsive, though it's not always easy to curve one's bolts, and they actually add to the overall experience. What's more, the game can even be a bit challenging in the highest difficulty settings. If you like fairy tales and own a PS Move, this is actually worth a shot considering its cheap price. Even more if you have kids at home.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (3 Hours ago)
*about game engine graphics pipelines (3 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (3 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (3 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (3 Hours ago)