A couple of weeks ago, we were invited to play the preview version of Super Smash Bros. on 3DS and Nintendo offered us the possibility to capture the game using their own equipment. Sadly, there was a sync problem with the game's sound while they were capturing and all the journalists who were present were faced with the same dilemma: to show or not to show. We tried to fix the problem ourselves but didn't really manage to obtain something good enough and we were ready to drop it. When we saw that some of our fellow journalists put up their videos anyway, without even warning their audience that the sound issue was due to the capture and not the game, we decided we would share the footage we brought back with you guys. Just remember that sound starts to be desynchronized at some point and that the game had nothing to do with it. That being said, enjoy our 60 fps direct feed videos!