This week also saw the release of The Darkness II on Xbox 360, Playstation 3 and PC and we are now able to propose a few videos of what happens after the end of the game's demo. For the same price, you are getting three videos of the 360 version and one of the PC version. You should be aware that the latter is presented in 1080p and 60 fps but that its content may also shock the most prude among you.
After a first episode that had its flaws but which conveyed a great atmosphere, fans were a bit concerned about The Darkness II. There are probably several reasons for that: Starbreeze no longer was in charge of developing the game, the graphics had taken the cel shaded path and, last but not least, it seemed to be even more action oriented than before.
In the end, I think the art style works pretty well here, but that's probably a matter of taste. As for gameplay, it has been improved a lot since the first installment, the controls being more responsive and less awkward. You will also see in the videos below that Digital Extremes did not forget to add more peaceful sequences during which you can take your time to chat with your friends.
The game's atmosphere is still one of the game's strengths and killing bad guys is a lot of fun, with the mix of shooting and decapitating you'd come to expect from Jackie Estecado. There is however something quite disappointing with The Darkness II. The main problem is that it probably won't take you more than 5 to 6 hours to complete the main story mode, which is rather short even in today's standards.
Micro machines for pc £16.59 noice (8 minutes ago)
I'm not saying it's impossible that another developer would want to do it and would do it justice. That's just rarely the case when a franchise changes hands. (1 Hour ago)
And some of them work at Arkane, so I guess that makes sense. (1 Hour ago)
And that's a pretty baseless statement. Just paging through Mobygames, most of the Half Life 2 staff still works at Valve. (1 Hour ago)
They've lost SOME of their key staff. Staff that they can replace as easily as farming out the game to some third party. (1 Hour ago)
Good interview with Phil Harrison: [url] (2 Hours ago)
so why does it matter if they make the next one or not? it's like people being excited about rare making a new perfect dark when the people who made perfect dark 1 on the N64 are long gone. (2 Hours ago)