FIRST 10 MINUTES | X360, PS3, PC Saturday, February 11, 2012 | 2:00 PM

Our videos of The Darkness II

Our videos of The Darkness II

This week also saw the release of The Darkness II on Xbox 360, Playstation 3 and PC and we are now able to propose a few videos of what happens after the end of the game's demo. For the same price, you are getting three videos of the 360 version and one of the PC version. You should be aware that the latter is presented in 1080p and 60 fps but that its content may also shock the most prude among you.

After a first episode that had its flaws but which conveyed a great atmosphere, fans were a bit concerned about The Darkness II. There are probably several reasons for that: Starbreeze no longer was in charge of developing the game, the graphics had taken the cel shaded path and, last but not least, it seemed to be even more action oriented than before.

In the end, I think the art style works pretty well here, but that's probably a matter of taste. As for gameplay, it has been improved a lot since the first installment, the controls being more responsive and less awkward. You will also see in the videos below that Digital Extremes did not forget to add more peaceful sequences during which you can take your time to chat with your friends.

The game's atmosphere is still one of the game's strengths and killing bad guys is a lot of fun, with the mix of shooting and decapitating you'd come to expect from Jackie Estecado. There is however something quite disappointing with The Darkness II. The main problem is that it probably won't take you more than 5 to 6 hours to complete the main story mode, which is rather short even in today's standards.

Gameplay #1
Gameplay #2
Jenny
PC gameplay (sexual content)

All comments

Commented on 2012-02-11 17:00:15
This game looks pretty awesome
NICE environments! Looks like they took a lot of time on them
Commented on 2012-02-11 19:02:27
I probably spent half an hour exploring Jackie's penthouse lol. NYC from the balconies looks gorgeous. So much dialogue from the characters, pretty much like an RPG without the quests. Although I did get to "enjoy the beverages with Dolfo". I love the characters coming back, like Aunt Sara, Jimmy the Grape, and Butcher Joyce. Nothing's been changed in their character models from the 1st game.

The Jenny moment in the cafe with the first-person dancing hit me right in the gut, if there's more of that I'll be probably end up bawling :P It's great that the storytelling is still as strong here.
Commented on 2012-02-11 21:51:32
finished the game last night .... awesome game .... don't wanna spoil the story but it's gonna be one hell of ending .. i'm shocked
Commented on 2012-02-11 22:32:13
I loved every min of it, loved how it connected to the 1st game.
Commented on 2012-02-12 05:46:16 In reply to sasanm
Posted by sasanm
finished the game last night .... awesome game .... don't wanna spoil the story but it's gonna be one hell of ending .. i'm shocked
i think a twisted ending O.o
Commented on 2012-02-12 10:30:39 In reply to EzioAltair
Posted by EzioAltair
i think a twisted ending O.o
yeah ... two different ending ...
Commented on 2012-02-14 15:08:44
those videos of the gameplay im stunned the 360 was able to do that, for me i can quite easily forget crysis 2, this has by far some of the best graphics this gen (personal opinion before i get spammed all over the place), as soon as i can get the game (skint at the moment till payday) ill enjoy every moment of it just like the first game.

About the game


What's up?
  • aphex187
    aphex187 Micro machines for pc £16.59 noice (8 minutes ago)
  • GriftGFX
    GriftGFX I'm not saying it's impossible that another developer would want to do it and would do it justice. That's just rarely the case when a franchise changes hands. (1 Hour ago)
  • GriftGFX
    GriftGFX And some of them work at Arkane, so I guess that makes sense. (1 Hour ago)
  • GriftGFX
    GriftGFX And that's a pretty baseless statement. Just paging through Mobygames, most of the Half Life 2 staff still works at Valve. (1 Hour ago)
  • GriftGFX
    GriftGFX They've lost SOME of their key staff. Staff that they can replace as easily as farming out the game to some third party. (1 Hour ago)
  • alimokrane
    alimokrane Good interview with Phil Harrison: [url] (2 Hours ago)
  • KORNdog
    KORNdog so why does it matter if they make the next one or not? it's like people being excited about rare making a new perfect dark when the people who made perfect dark 1 on the N64 are long gone. (2 Hours ago)
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