VIDEO | PC Thursday, February 13, 2014 | 9:20 AM

Our videos of the PC demo of LoS 2

Our videos of the PC demo of LoS 2

Konami recently released a PC demo of Castlevania: Lords of Shadow 2 on Steam, so here are three 1080p videos for you guys. Because the cutscenes aren't completely smooth at the moment, we chose to only keep the gameplay sequences. This way, you can be assured that there are no spoilers included.

Gameplay #1
Gameplay #2
Gameplay #3

All comments

Commented on 2014-02-13 10:54:30
Surprised how well optimized the game was, maxed out on my laptop with vsync and AA off and shadows on low, got 50-60fps, was great.

Interms of gameplay, huge leap over the first one. Much smoother movement and better combat mechanic like dodge, the combat moves was the same but nice addition to the two new weapons you could keep swapping back and forth on all 3 weapons for some nice combos.

Music is outstanding too.

I cant wait for this game to come out, hopefully they have added some arena mode, outfit unlocks...etc. for replayvalue.

PS. auto QTE is the way to go!
Commented on 2014-02-13 11:52:18 In reply to Sath
I knew you could turn off the QTE, but how does it work? Does it transform everything into a cutscene? If so, it's even less interesting than a QTE.
Commented on 2014-02-13 12:00:24 In reply to Driftwood
Posted by Driftwood
I knew you could turn off the QTE, but how does it work? Does it transform everything into a cutscene? If so, it's even less interesting than a QTE.
It turns off all QTEs, even in cutscenes.
Even the grab move has QTE, but with it on its a auto grab with nice fluid animation without the camera changing angle or game slowing down.

Its basically a normal action adventure game without any QTE in the game (doesnt even show QTE prompts on screen), for those who loathe that crappy gameplay mechanic that has been luring itself into more games these days.
I wish all games with QTE could have an option to turn it off in options from getgo, satistfy both audiences.
Commented on 2014-02-13 12:00:57 In reply to Driftwood
Posted by Driftwood
I knew you could turn off the QTE, but how does it work? Does it transform everything into a cutscene? If so, it's even less interesting than a QTE.
This is essentially it. Although, I've always thought of the ones in Castlevania more as prompts and ones that are hardly a detriment to the gameplay.

I turned them off for the demo, then realised I had just turned on more cutscenes, so I turned them back on again.

As long as a game doesn't hit GOW territory where QTE's are concerned, I can live with it.
Commented on 2014-02-13 12:40:37
I agree with cutscenes.
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.

Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.

Commented on 2014-02-13 21:53:44 In reply to Sath
Posted by Sath
Surprised how well optimized the game was, maxed out on my laptop with vsync and AA off and shadows on low, got 50-60fps, was great.

Interms of gameplay, huge leap over the first one. Much smoother movement and better combat mechanic like dodge, the combat moves was the same but nice addition to the two new weapons you could keep swapping back and forth on all 3 weapons for some nice combos.

Music is outstanding too.

I cant wait for this game to come out, hopefully they have added some arena mode, outfit unlocks...etc. for replayvalue.

PS. auto QTE is the way to go!
Yeah, this gmae runs SILKY smooth, I had everything maxed out at 144hz. Not only does it run well, but it looks sharp as well.
Commented on 2014-02-13 21:54:33 In reply to Driftwood
Posted by Driftwood
I knew you could turn off the QTE, but how does it work? Does it transform everything into a cutscene? If so, it's even less interesting than a QTE.
Less interesting? I think they are pretty cool to watch and pretty dumb to interact with. It was pretty much the only thing I didn't like about the demo was that I was pressing buttons for really dumb reasons.
Commented on 2014-02-13 22:25:44 In reply to martin1841
Posted by martin1841
I agree with cutscenes.
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.

Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.
Apparently the cutscene issue is because of the DoF setting maxed out, people say that lowering it to medium will get rid of the fps problems.
Commented on 2014-02-14 13:44:44 In reply to martin1841
Posted by martin1841
I agree with cutscenes.
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.

Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.
whay GPU are you using?
I played it at 1440p max settings using a 780 GTX Ti and didn't notice a single drop in framerate.
Commented on 2014-02-14 15:08:30 In reply to jmd749
GTx 770.
780 ti is faster than titan. Much faster than 770.
Commented on 2014-02-14 15:09:06 In reply to archnophobia
Thanks.

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