Troll and I is a low-budgeted game trying to propose an action-adventure experience borrowing from AAA titles, with Uncharted-styled platforming, crafting and cooperation with an AI (or a friend - local only). The main problem with such titles is that their technical limitations can weigh down on their potential, which is more or less what seems to be happening here. Character models and animations are too dated to make the game truly immersive, though the environment itself looks ok overall - provided you don't mind real-time growing grass. Gameplay mechanics are also too stiff and clunky from what we've seen, and contrary to a game like Majin and the Forsaken Kingdom, it seems to fail to deliver when it comes to atmosphere. Now don't take our word for it and check out our videos to let us know what you think. The game is available on PC, PS4 and Xbox One (and soon on Switch).
@Melmoth: yhea, when i saw the zen monks play area, its the normal route, but you can beat off path a whole lot. (2 Hours ago)
@asdfg: the hell, i spoiled all of it, ALL of it, but i'm still on Bloodborne last legs. I play this shitty games slowly, speedrun is for dickless pussies. (2 Hours ago)
i still think the mastermind itagaki has secretly worked on this game lol :D (12 Hours ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (12 Hours ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (12 Hours ago)
@Melmoth: Yelp, it's all about perry and attack with that guy. (17 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (19 Hours ago)