If you're more into action games, White Night is probably not for you then. With its excellent sound design and very original art style, OSome's first title is very atmospheric and immersive. That being said, it is also quite a departure from the usual fast paced structure of today's games. You'll potentially spend a lot of time looking for the next clue to move forward, which isn't always easy in a black and white environment. Reading is also part of the package deal, as you'll find a good number of documents helping you understand the full story behind the game. Obviously, we haven't had time to play much, so these thoughts are merely based on the very beginning, but considering we felt a bit lost trying to figure out what to do next, we believe it will be the same for you. Let's just hope there won't be too many instances during which players will lose time looking for the interactive object they've missed for the past 20 minutes, or else it might be too much to take for them. Not everyone is convinced yet in the team, but the game has its charms nonetheless and we intend to keep playing.
Still seems promising.. even if their expectations were low. It was enough to make it. Oculus has the best VR controller. (1 minute ago)
Hmm, not sure what to make of that to be fair. Were they expecting it to not sell so well, ergo, didn't have real ambition to actually support it? Maybe now they'll invest in it more than planned? (2 Hours ago)
Sony seems pleased with PSVR: [url] (3 Hours ago)
He was supposed to be working on an interactive Twilight Zone movie. (3 Hours ago)
@GriftGFX: idk but he has recently started up a new studio. (3 Hours ago)
He's working on The Twilight Zone still, isn't he? (4 Hours ago)
Finally Ken Levine has resurfaced. But the wait will be long before they reveal something (5 Hours ago)