If you're more into action games, White Night is probably not for you then. With its excellent sound design and very original art style, OSome's first title is very atmospheric and immersive. That being said, it is also quite a departure from the usual fast paced structure of today's games. You'll potentially spend a lot of time looking for the next clue to move forward, which isn't always easy in a black and white environment. Reading is also part of the package deal, as you'll find a good number of documents helping you understand the full story behind the game. Obviously, we haven't had time to play much, so these thoughts are merely based on the very beginning, but considering we felt a bit lost trying to figure out what to do next, we believe it will be the same for you. Let's just hope there won't be too many instances during which players will lose time looking for the interactive object they've missed for the past 20 minutes, or else it might be too much to take for them. Not everyone is convinced yet in the team, but the game has its charms nonetheless and we intend to keep playing.
@GriftGFX: Have you not been managing all your land correctly? They're on to you. (27 minutes ago)
I explained to her that sitting on my front porch on a backstreet that no one uses is only going to get my attention. (10 Hours ago)
Speaking of mental illness: woke up this morning to some crazy woman "protesting" on my front porch. I'm still not sure what she was protesting. Something about land management. (10 Hours ago)