The PC release of Wreckfest is still planned for 2017, but obviously the version we played yesterday is still work in progress, with many things that are not final yet. We were surprised to see that cars now turn more easily, which makes the handling much easier and more arcadey, something that might not be to everyone's liking. The feedback we get from the track is also a bit disappointing, with too few vibrations in the controller to really feel the car and understand what's going on. That said, the version we played yesterday is not final, so let's hope the game will turn out well when the game is finally ready to leave Early Access this Winter.
Sony announces FIFA 18 PS4 and PS4 Pro Bundles for Europe. confirmation MS lost the partnership i guess. (0 minute ago)
@AndreasZ94: Their AA technique is great so if its stable 60fps the choice is clear for me (2 Hours ago)
They finally announced ps4 pro support for hellblade. It will have a higher resolution mode and a 60fps mode (2 Hours ago)
They semi-*ucked DMC as well but that one at least had decent gameplay (yes easier and different from the originals) but still decent gameplay. (2 Hours ago)
and now with Hellblade.... I'll buy it when it hits the bargain bins because I am curious about the concept but that's about it... (2 Hours ago)
..which doesn't require a huge team to get amazing results (2 Hours ago)
@KORNdog: "nice visuals and a crap game" Sadly that's a trade mark of Ninja Theory. Nice motion capture, amazing facial expressions but always shit gameplay. weve sen it with heavenly sword, Enslaved (2 Hours ago)