The PC release of Wreckfest is still planned for 2017, but obviously the version we played yesterday is still work in progress, with many things that are not final yet. We were surprised to see that cars now turn more easily, which makes the handling much easier and more arcadey, something that might not be to everyone's liking. The feedback we get from the track is also a bit disappointing, with too few vibrations in the controller to really feel the car and understand what's going on. That said, the version we played yesterday is not final, so let's hope the game will turn out well when the game is finally ready to leave Early Access this Winter.
Bloodborne is the single player game of the generation for me. I haven't finished DS3 though but it has a high task ahead of it if it want to beat Bloodborne. (4 Hours ago)
@nostradamus: I finished Bloodborne over a 2 year period of playing on and off. Love it to bits but it can be exhausting imo. Finished up the dlc and final bosses last weekend. (4 Hours ago)
@Melmoth: yhea, when i saw the zen monks play area, its the normal route, but you can beat off path a whole lot. (8 Hours ago)
@asdfg: the hell, i spoiled all of it, ALL of it, but i'm still on Bloodborne last legs. I play this shitty games slowly, speedrun is for dickless pussies. (8 Hours ago)
i still think the mastermind itagaki has secretly worked on this game lol :D (18 Hours ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (18 Hours ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (18 Hours ago)