Sleeping Dogs: Definitive Edition sometimes feels a bit closer to a disguised GOTY edition than a true "HD" remake as this Xbox One version is still way behind the original Sleeping Dogs on PC. Frame rate is a bit choppy as soon as you take a vehicle, there's a bit too much aliasing to be seen, so basically the major difference with the Xbox 360 and PS3 versions is the resolution. Gameplay mechanics have not been tweaked either, which is bad news when it comes to driving, but thankfully, the rest of the game was solid and still is today. If you have never played Sleeping Dogs before, this is definitely the version to go for as it includes all the game's DLC (even though the two additional campaigns aren't that memorable). If you have, the very few visual differences probably won't make it worth your while.
@Tiz: who is joe staten? I agree with your point though (10 minutes ago)
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (4 Hours ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (4 Hours ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (5 Hours ago)
Snatcher was awesome, played it on the European Mega CD (7 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (8 Hours ago)