Announced a couple of weeks ago, Outlast, the survival-horror game from indie studio Red Barrels shows some footage from the Mount Massive Asylum in this 4 minutes long trailer.
Message from Miles Upshur, Investigative Reporter:
I’m risking my life stopping to write this, but the world has to know what I’ve found.
I am currently inside Mount Massive, a supposedly abandoned asylum in Colorado, and I’ve stumbled across an atrocity I can’t put into words. The Murkof Corporation is in the middle of creating something unthinkable here—a malevolence that humanity has yet to experience. I fear for my life, and for mankind, because of what I’m witnessing.
Video of everything I’ve seen so far can be found on this tape. I need to find my way out of this complex, but fortunately I have what I need to capture more footage in the meantime… as long as my camera power lasts, at least.
If you find this note, please spread this video and share the truth. They must be stopped.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)