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Spank the monkey? ekhmm riiiight.
Video games are getting weirder and weirder ;)
or maybe its because then its better to see what you do when crashing or bouncing around.
best ragdoll phycics is stil the one from half life 2 most games tend to lett the rag dolls fly alot around.
I secretly always wanted to do things like this to game characters.. I'm sure everyone has done it, place a c4 on the ground and make your own character blow up from it, jump from a building and send them crashing down for fun..etc
seems like this game will provide all the quilty fun
Looks like the best bit of that Flatout game, the mini-games where you can fling your driver from your car and land him in footy goals etc.
These are the sort of mindless fun games I expect to see. :)
Or games like Painkiller that has several ragdolls in the air at once in slo-mo and a boss with a gazillion bricks flying around.
These guys have simply combined Flatout's ragdoll olympics with the Havok ragdoll demo and thats a great thing.
Developers could do SO much more OF physics-centered games like Driver3/4/Stuntman/Carmageddon etc but THEY FAIL time and time again, instead opting for all-round crap aka. last-last-last-gen.
Stuntman Ignition is absolutely abysmal compared to the original which was rated very poorly (justly so) but at least it had PROPER physics where your car would tear apart down to the engine flying out of the front and your tailpipes falling off.
Only games like Halo (warthog/driving) Halo2 (boxes, ragdolls, imo Halo3 did not advance physics at all or enough), Flatout, Driver and Half-Life 2 (gravity gun etc) advance physics in games, the rest of the devs are mostly ignorant fools in this and many other respects.
Imagine a madden or NHL with dynamic physical bodies where arms dont go through peoples torsos and sticks break on impact and where players actually have a MASS to them. Forget it. At this rate, the lack of software-advancement especially in the sports games will mean we might see something like that in the next 10-15 years.
My top physics (next-gen) games:
Carmageddon PC
Carmageddon 2 PC
Hitman 1 PC (first game with ragdolls)
Stuntman PS2
Driver3/4
Codename Eagle/Battlefield 1942/BFV (simplified but superb vehicle multiplayer)
Halo/2 Xbox1
Half-Life 2 (gravity gun - everybody wants it)
Painkiller (great use of ragdolls - superbly optimized performance)
Flatout (ragdoll driver flies out of window!)
Burnout 1/2 (physics model is very simplified but ballsy crashes)
A game that might be setting itself up for a huge disappointment in the physics department is GTAIV. We'll see.