Independent studio PaperSeven has announced its first major release: Blackwood Crossing, a story-driven first-person adventure game about two orphaned siblings, Scarlett and Finn, and their journey becoming a magical story after a mysterious encounter. Th studio is comprised of former Black Rock Studio developers (Pure, Split/Second) and writer of The Room, Oliver Reid-Smith. The game will launch this year on PC, PS4 and Xbox One.
Blackwood Crossing Announced for Xbox One, PS4 and PC with Teaser Trailer
Brighton-based studio PaperSeven reveals story-driven adventure game as their first major release
Brighton-based independent studio PaperSeven today announced a new story-driven adventure game, Blackwood Crossing, coming to PlayStation 4, Xbox One and PC in 2016. The team at PaperSeven developing the game is made up of former Disney Black Rock Studio developers, as well as Oliver Reid-Smith, writer of The Room.
Blackwood Crossing is a story-driven first-person adventure game exploring the relationship between Scarlett and Finn, orphaned siblings growing apart as Scarlett is coming of age and leaving childhood behind. When they cross paths with a mysterious figure, a seemingly ordinary train ride evolves into a magical story of life, love and loss.
“This is our first original game since forming PaperSeven and we are immensely proud to be announcing it” said Alice Guy, co-founder of PaperSeven. “There’s been some fantastic narrative adventure games coming out in recent times - we’re hoping to take a place at this table whilst offering something different to what’s come before. Blackwood Crossing is evidence of our desire to explore experiences with depth and meaning, and create characters that challenge the often clichéd gaming landscape.”
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And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (6 Hours ago)
@MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (6 Hours ago)
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (8 Hours ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (8 Hours ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (8 Hours ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (8 Hours ago)