Independent studio PaperSeven has announced its first major release: Blackwood Crossing, a story-driven first-person adventure game about two orphaned siblings, Scarlett and Finn, and their journey becoming a magical story after a mysterious encounter. Th studio is comprised of former Black Rock Studio developers (Pure, Split/Second) and writer of The Room, Oliver Reid-Smith. The game will launch this year on PC, PS4 and Xbox One.
Blackwood Crossing Announced for Xbox One, PS4 and PC with Teaser Trailer
Brighton-based studio PaperSeven reveals story-driven adventure game as their first major release
Brighton-based independent studio PaperSeven today announced a new story-driven adventure game, Blackwood Crossing, coming to PlayStation 4, Xbox One and PC in 2016. The team at PaperSeven developing the game is made up of former Disney Black Rock Studio developers, as well as Oliver Reid-Smith, writer of The Room.
Blackwood Crossing is a story-driven first-person adventure game exploring the relationship between Scarlett and Finn, orphaned siblings growing apart as Scarlett is coming of age and leaving childhood behind. When they cross paths with a mysterious figure, a seemingly ordinary train ride evolves into a magical story of life, love and loss.
“This is our first original game since forming PaperSeven and we are immensely proud to be announcing it” said Alice Guy, co-founder of PaperSeven. “There’s been some fantastic narrative adventure games coming out in recent times - we’re hoping to take a place at this table whilst offering something different to what’s come before. Blackwood Crossing is evidence of our desire to explore experiences with depth and meaning, and create characters that challenge the often clichéd gaming landscape.”
Not sure how he has those wands tracking like that, though. (1 Hour ago)
@toelessfoot: Looks like a smart and cheap solution that. Wouldnt mind trying it. I don't get motion sick from Skyrim now, but that would keep it to a minimum for anyone trying it. (1 Hour ago)
i'm twords the end too, the final summit climb (5 Hours ago)
maybe i should record and upload some of it (5 Hours ago)
down. i'm probably going to try other games, and maybe clean up some free space and rebuild the database, but i've never had this kind of problems. (5 Hours ago)
man, my ps4 is goind crazy playing god of war. i noticed the game was seamless fluidity, and only on the boar i noticed pop-ip of lighting. now fights and jumping and little rooms have 5 frames slowdo (5 Hours ago)