Many months after a noticed release on Xbox 360 and PS3, L.A. Noire finally deigns to appear on PC. One would think that the expectation of the players would be rewarded by means other than a quick port with no real value, but unfortunately this is not the case. Players will therefore get the same disgraceful blur effect, some aliasing issues despite it being set to maximum and a framerate locked at 30 frames per second. As if it was not enough, the game is pretty demanding and will not run properly on all computers. We therefore propose a bunch of videos so you can get a better idea of the PC version. Technical considerations aside, the game remains, however, a pretty good success in the adventure genre.
@Moonwalker: No, the dock will not provide additional processing power and it's purpose is to charge the tablet and takes care of the video output to the TV. This has been confirmed. (4 minutes ago)
Do Nvidia still do that step up programme? (28 minutes ago)
Posting another Switch dog since the first one got such a huge response... [url] (50 minutes ago)
@Moonwalker: Oh shit, the new season is out. I didn't know that! :D (51 minutes ago)
I hope they make a Joy-Con with a d-pad. (1 Hour ago)
The only thing developers need is a market to sell games to. It certainly worked for the 3DS. And now Nintendo has one thing to focus on. (1 Hour ago)
It should be interesting to see then what the actual specs are and if it's beneficial for developers to actually bring their games to it. It sadly didn't work for Wii U. Hope it will be different now. (1 Hour ago)