Many months after a noticed release on Xbox 360 and PS3, L.A. Noire finally deigns to appear on PC. One would think that the expectation of the players would be rewarded by means other than a quick port with no real value, but unfortunately this is not the case. Players will therefore get the same disgraceful blur effect, some aliasing issues despite it being set to maximum and a framerate locked at 30 frames per second. As if it was not enough, the game is pretty demanding and will not run properly on all computers. We therefore propose a bunch of videos so you can get a better idea of the PC version. Technical considerations aside, the game remains, however, a pretty good success in the adventure genre.
On a different subject all together. if only the entire world acted like this: [url] (13 minutes ago)
Gears 4 is a refinement of the Gears 3 formula, which is great if you loved Gears 3. @alimokrane: I'm partial to the Embar & Overkill. (26 minutes ago)
@Phaethon360: I agree on the enemy variety, definataly but I simply love the little tricks and bits they added here and there. Best weapon has to be the DropShot. Ball of fun! (28 minutes ago)
But with regards to variety, do you mean enemy variety? Because I agree. That is spot on. Gears 3 had so many different Locust & Lambent classes which kept Horde rounds fresh, Gears 4 does not. (49 minutes ago)
PhaeKO outta nowhere. Rod said he wanted to do it right before doing it different and 343 were the blueprint for this which is why a lot of the Gears community still remains intact. (51 minutes ago)
That and the variety just isn't there. So many different enemy and weapon types in Gears 2, which was the high point of the series for me. Gears 3 wasn't bad but it was on the downswing for me. (56 minutes ago)
I really dislike Gears 4. Horde 3.0 was a disappointment, and the mechanics haven't changed much since Gears 1. After playing the remake so soon it just felt like more of the same. (57 minutes ago)