The Paris Games Week just opened its doors this morning, welcoming those who had spent the night waiting in line hoping to get one of the 500 Prestige Edition packs promised by Activision for the first visitors of the Call of Duty: Ghosts booth. Though it was pretty interesting to study the human condition and see those guys packed like cattle in the middle of the night, one of the real highlights of our evening there yesterday was our first hands-on session with Killzone: Shadow Fall. The single player demo only included one level but at least we had time to play though it and capture the whole thing. Video and impressions inside. Update: Contrary to what I thought the single player mode isn't locked to 30 but varies from 30 to 60, so I've encoded a 60 fps version of the video!
This first contact with Killzone: Shadow Fall was really promising overall, although it was clear that AI needed a bit more polish to offer a good challenge and more cunning enemies. Visually speaking, the game looks gorgeous with tons of details, great textures and realistic lighting, and there is no way it could be mistaken for a current gen title. Gameplay wise, the level which was showcased was pretty linear and didn't leave much freedom to the player, but it was effective enough to prove that the new DualShock can finally provide good sensations in a first person shooter. With the promise of more open environments and a more tactical approach with the use of the drone, this new installment in the series should be well worth the generation leap for the fans of the genre. Now of course, we'll have to wait until the final build is in our hands to know for sure if the game will deliver a solid enough single player experience. When all is said and done though, what we've seen leaves us rather optimistic concerning Guerilla's new baby. Stay tuned for more as the final release approaches.
heh, just a week from release. i imagined it was still far off. Timed exclusive VR support for PS4 though. Maybe pick it up late then. (19 minutes ago)
Each area of the plantation you explore has a "boss" family member that stalks you throughout, sort of like Nemesis, and they all have their individual traits. (40 minutes ago)
@Melmoth: Yeah, that appears to be the setting from the demo, but I've read some moderate spoilers, and it's definitely in tune to what the original game was, design and theme wise, with new elements (42 minutes ago)
Although the contradiction in that is that I don't think I'll want to complete it in VR either. Bad for the heart, and the undercrackers. (43 minutes ago)
i have no idea about the setting. from the videos i've seen of the demo it looks like texas chainsaw massacre style setting with rednecks and inbreed. (44 minutes ago)
I won't be playing it on a standard TV. It just feels lame in comparison. If you're interested in how good the genre can get, then you have to experience that to know what I mean. Give it a chance. (45 minutes ago)
@alimokrane: A standard screen can't even compare. Once you put a headset on, you're in that house. That's all there is to it. You can't know how terrifying that is until you experience that. (46 minutes ago)