After a pretty exciting week in the gaming world, the pitpass returns with some new images and more importantly some new footage of the long awaited Ring: you'll have the chance to appreciate the phenomenal sense of speed you get in the fastest cars. We're also offered a short interview of Che where the differences between the demo version and the retail version are revealed - so, as expected, pretty much nothing as the final game will be very similar in terms of graphics and sound. There's also some info about the demo content such as the AI level and Che adds that in the final game it will also be possible to tune the wheel completely. Also note that a hotlap contest will open on May 15th. More details in the pitpass.
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (12 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (12 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (14 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (14 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (14 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (14 Hours ago)