GameDesignDan announces the imminent release of 10 Second Ninja. The platform game will come out on March 5th - on PC and Mac - for $ 9.99. Press release, screenshots and video in the news.
Ninjas are awesome. Nazi Robots from space are not. They are trying to take over the Earth and their leader Robot Hitler is out to get YOU, the world's first ninja.
You have 10 seconds to destroy all Nazi Robots in your vicinity and even Robot Hitler himself. IT IS ON.
10 Second Ninja is a blisteringly fast 2D action puzzle game. You have the task of eliminating all of the enemies in each stage in 10 seconds or less. How hard could that be?
Very hard. Especially if you're going for the coveted three star rating in each level. Across the game's 40 levels you're going to fail a lot, but with only 10 seconds of progress to lose what’s stopping you from jumping back in and starting again?
Become the ultimate Ninja and take down Robot Hitler’s automated autocracy in this fiendishly challenging and compulsive platformer.
40 single-screen levels
120 stars to collect
Awesome soundtrack by Tim Rurkowski
You get to kill Nazi robots from space... as a ninja
Twitter: #10SecondNinja #Think Fast @Mastertronic @GameDesignDan
Dan Pearce- Chief Executive Officer, GameDesignDan
Stuart Morton- Producer, Mastertronic
I'm Dan Pearce, I'm 19 years old, and I make games. When I was 16 I won BAFTA's Young Game Designers award for a game I pitched. Currently I'm working on a few games, and 10 Second Ninja is the one that's closest to being done. I also recently dropped out of uni, because I didn't like the way they taught game development. Probably a story in that.
and i say that as someone who believed half life 2 is still the greatest FPS ever made. but it's still an issue that plagues a lot of games. horizon recently was terrible at this with the audio logs. (1 Hour ago)
but that's a common problem with maintaining player control even when characters are talking at you. you get distracted and start fannying around. (1 Hour ago)
@MrWhite: eh, i'll give you alex vance, but i don't really find any of the others particularly well written. and i'd argue throwing boxes while you're supposed to be engrosse in story is bad design. (1 Hour ago)
Sometimes the less you know about a character too = more interesting. Like G-Man. He pops up now and again being a creepy bastard. Thats what makes him interesting. (4 Hours ago)
Plus the fact you were messing about with boxes is a good thing, no? Game first, story and characters second is my motto. (4 Hours ago)
@KORNdog: Come on Korn, you know thats a horseshit statement you made. Before Naughty Dog and Bioware with Mass Effect, there was Alyx Vance. She may be a bit dated these days, but back then... (4 Hours ago)
@MrWhite: i guess i missed it. i was too busy running about all over the place throwing boxes around as my mute husk. lol (4 Hours ago)