That was surely one of the hardest livestreams we've ever had to do, not because of the game itself, but because we were so beat that there was nothing else for us to do than to get beaten by the AI at every race we dared to try. The lack of concentration added to the difficulty we had to speak good English may not have been the best combination for a proper introduction to Project CARS, but you still got to see pretty nice things in this latest build. The weather and lighting effects are indeed impressive no matter what some people can say, and we can't wait to play the console versions in a few weeks to see if they've managed to make them as good as the current PC version. Enjoy the video if you missed the livestream!
@GriftGFX: Doesn't that make DotA a team RTS with heroes? :P (2 Hours ago)
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (7 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (7 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (7 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (7 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (7 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (8 Hours ago)