Since June 2012, Gamersyde has provided direct feed videos of the PC version of Project CARS, but quite logically, the console versions could not be given the same treatment. The only console footage we've been able to show you until now was always captured off-screen at E3 or Gamescom. Thanks to the generosity of Alan Boiston from Team VVV, things are about to change. Indeed, as he managed to get a preview build of the PS4 version with Slightly Mad Studios, he prepared a bunch of videos from a much more recent build than the one Eurogamer showed in an article that caused quite a turmoil on the Internet and in the PCARS community. Now you can truly see what to expect from this game when it's released two weeks from now in Europe. We'll have some more videos coming as soon as we get our own copy, but until then we'd like to thank Team VVV for accepting to share some of their work with us. If you're into racing games, we can only recommend that you take the time to visit their Youtube channel, which is clealry one of the best places on the web for all motor sport enthusiasts. Note : Since the videos were captured from replays on a non final build, a few bugs may still be seen in the videos.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (5 Hours ago)
These Quake betas are too short. They could at least run later into Sunday. (7 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (7 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (8 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (8 Hours ago)