Today we offer you to take a look at one of the trailers made by the very creative members from the community of the game Project CARS. Update: Addition of 4 other videos that are worth a look.
Well done artistically / promo-wise, but the tracks STILL look like you're in a super sterile surgical room... Just look at the pit lane in the Setting Sun video. What the hell have Slightly Mad been doing since last update ? Grass = superflat textures only, that being said -> too little 'modeled' vegetation, tarmac texturing looks also awful -> noticable tiling and why the heck are there so little decals like skidmarks or little cracks, bumps etc. ? I remember a Forza Making of where a guy photographed a little scratch/bump in the concrete. All that detail stuff's missing here. And water spatter... brrr. Where does the leet processing power of the PCs go to ? The cars look good though.
Commented on 2012-09-29 01:15:41 In reply to SplitTongue
Posted by SplitTongue
Well done artistically / promo-wise, but the tracks STILL look like you're in a super sterile surgical room... Just look at the pit lane in the Setting Sun video. What the hell have Slightly Mad been doing since last update ? Grass = superflat textures only, that being said -> too little 'modeled' vegetation, tarmac texturing looks also awful -> noticable tiling and why the heck are there so little decals like skidmarks or little cracks, bumps etc. ? I remember a Forza Making of where a guy photographed a little scratch/bump in the concrete. All that detail stuff's missing here. And water spatter... brrr. Where does the leet processing power of the PCs go to ? The cars look good though.
what with the color palette, too brown.
are they trying to hide cartoonish textures by shifting everything to red/brown, just like some other games did it.
rather than physics of coliding boxes, i would like to see more actual car physics.
i can see good things in these trailers, but not pointing them atm...
I dont know about you but imo a good sim IS about good graphics. First and foremost about physics (driving) and graphics (realism). It's only half a sim if the graphics are shite, for shite graphics i can go play Micro Machines or Trackmania and have even more fun with those.
Commented on 2012-10-05 10:01:04 In reply to CEZARR
Posted by CEZARR
Third video is outstanding. Maybe graphic not so great, but that game really focus on physics. Just look how suspension work.
wow, incredible. i dont have a clue how ANYONE can say these graphics are not anything short of astonishing!? are you blind?!
I have the latest build of this and everything is great, the physics, the graphics and another immersion tool which is the audio/sound effects are all up to scratch. To think this is still WIP is incredible
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood
Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (10)
Just hope they do improve on the mentioned weak points.
are they trying to hide cartoonish textures by shifting everything to red/brown, just like some other games did it.
rather than physics of coliding boxes, i would like to see more actual car physics.
i can see good things in these trailers, but not pointing them atm...
I have the latest build of this and everything is great, the physics, the graphics and another immersion tool which is the audio/sound effects are all up to scratch. To think this is still WIP is incredible